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Mark walks you through the importance of posture in cartoon animation. You'll learn how to create a cartoon boxing glove and then build on this training to make a cartoon hand and arm, complete with clothing.
Step Two: Anatomy
You'll learn how comic book artists suggest form via drawings. Also, how the sculptor can create a 3D work of art from a 2D drawing.
Step Three: Creation of Character
Ever wanted to create a cartoon face refrigerator magnet? This is your chance. Sawicki outlines the use of positioning, size and texture of basic clay forms. You'll also learn how painting techniques can create the illusion of toned skin, highlights in the eyes, and added character in the face.