This item is usually Drop Shipped from the MFR/Distributor within 7-10 days (subject to availability). Your order will be charged at the time of placing the order with the vendor. Item is non-cancelable and non-returnable.
International orders*The Horita Audio / Video Cue Streamer produces video and audio cue prompts making the desktop-sized device suitable for use in ADR, Foley, or other post production areas where repeatable and precise audio tasks are carried out.
The unit allows you to trim the time line frame-by-frame to the precise point at which the ADR, Foley, or other audio is to be inserted into the video. A white line is generated and sweeps across the screen from left to right, and when it reaches the rightmost edge, a square video box is flashed on the screen. The line's exit and box's appearance act as visual cues for starting the audio event.
Apart from the visual cues, the streamer also generates an audio cue - 3 evenly spaced audio tones, to define a time-pattern, followed by the faux-fourth one that syncs with the flashing box on the screen. During an edit, where the In & Out points are marked, the sweep line and audio tones automatically back-time and coincide with the incoming time code to end with the appearance of the video box prompt.
For perfect audio-video sync, the audio prompts interact with the video display. When the tones sound, the sweeping line turns off. At the faux-fourth tone, along with the video flash, the audio is set to sync with the video. This feature comes in useful while working in sound environments/stages requiring low or zero volume levels.
The ADQ50 even allows you to rehearse and perform pull-down sync. A PC connected via RS232 serial data cable sets the GPI-signal-input channel for this device to rehearse/perform. Using the REHEARSE switch on the front panel and the MARK switches, you can manually set the trigger or the MARK times.
In addition to the above set up, the streamer can also be controlled using the supplied Qme software. This software allows cue time capture, EDL (Edit Decision List) compilation, and adding comments to each event. Additionally with the help of Qme, users can save, recall, print, and even send it to the streamer online post production sessions. The streamer can read the SMPTE time code for play speeds that range from 1/30 up to 10x.
| Video In | BNC x1 |
| Video Out | BNC x1 |
| Audio Out | Mini (3.5mm) x1 |
| Communication Port |
RS232 x1 GPI x1 |