The Sony SRMASTER A/V Recording and Storage System is designed to handle 2D, 3D, 720p 1080p, 2K, and 4K formats in a single unit and is suitable for live, broadcast, and post-production as well as multi-camera ISO recording, instant replay clip feeder, high-speed multi-ingest, and cache storage.
By employing HDCAM-SR codec and MPEG-4 Simple Studio Profile (SStP) formats, the SRMASTER offers outstanding picture quality. In addition to uncompressed recording, the system supports 4:2:2 (10-bit) and RGB 4:4:4 (10-bit and 12-bit) recording via compression modes such as SR-Lite (220 Mbps), SR-SQ (440 Mbps), and SR-HQ (880 Mbps).
You can configure up to 4 Dual-stream A/V channels (3-In/1-Out, 2-In/2-Out, 1-In/3-Out, or 4-Out) by installing optional SRK-R201 or SRK-R202 HD Input/Output boards. Each A/V channel is capable of handling dual-stream video, allowing you to record and play back one pair of 3D stereoscopic signals, and inserts a text or video image in the original video picture through key/fill signals. All four A/V channels can be operated simultaneously. The system can handle four A/V channels of 1080p 3D signals or RGB 4:4:4 3D signals.
Each A/V channel features a dual-link 3G-SDI interface, bringing an improved level of 3D stereoscopic production to live operation and post-production. By setting up the SR-R1000 to handle four streams of HD/2K signal, 4K images (3840 x 2160, 4096 x 2160 resolutions) can be recorded over quad HD-SDI or quad 3G-SDI.
The individual A/V channel supports 24-bit, 48 kHz 16-channel uncompressed digital audio and split-edit function that is used to hide transitions between scenes. Four slots are included for loading 256 GB, 512 GB or 1 TB removable SRMemory cards with a maximum storage capacity of 4 TB. The SRMemory card can be ejected as soon as the live event is complete even without turning-off the system, saving time and facilitating editing.
With Gigabit Ethernet (GbE) port, the SRMASTER recording system transfers (MPEG-4 SStP) format file over internet network. The system can be controlled by switcher and slow-motion controllers, and can be used as a 2D/3D clip feeder, synchronized key/fill source, graphics feeder, or temporary buffer during a live operation or post-production environments employing MVS switchers. It is compatible with third-party tools and popular craft editors, including Avid Media Composer and Apple Final Cut Pro.