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Assimilate SCRATCH Lab with 1-Year Support and nVIDIA Quadro 4000 Bundle for Mac

B&H # ASSLMQ4000 Mfr # AI-MAC4K-0001
No Longer Available
Product Highlights
  • End-to-End Digital Lab Software
  • For VFX & On-Set Dailies
  • Real-Time Playback of Files Up to 5K
  • Real-Time Primary Color Grading
  • Stereo 3D with 2D Hybrid Workflow
  • Metadata/Shot Management
  • Dual-Link DVI + DisplayPort + Stereo
  • 2GB GDDR5 RAM
  • PCI Express 2.0 x 16
  • CUDA Support

The Assimilate SCRATCH Lab with 1-Year Support and nVIDIA Quadro 4000 Bundle for Mac consists of SCRATCH, a Quadro display card, and a 1-Year software support plan from Assimilate.

SCRATCH is an end-to-end digital lab system that adroitly handles the complexities of producing on-set or VFX dailies for feature films. The Quadro 4000 is a professional graphics card for use on an Apple Mac Pro workstation.

For production of on-set dailies, SCRATCH Lab is a comprehensive workflow tool that combines an exceedingly fast creative review process with effortless shot & metadata management, the world-class color grading for which Assimilate is known, flexible conform, and an automated deliverables workflow. For producing dailies in a visual effects pipeline, SCRATCH Lab offers painless media loading, unparalleled shot management, and 2D & stereo 3D playback - all to help you streamline the VFX dailies process so you can maximize productivity and creativity.

The Quadro installs in an available PCI Express 2.0 x 16 slot. It is compatible with all Mac Pros since the early 2008 revision of the Mac Pro. Mac OS X Snow Leopard or the later editions of Apple operating systems is required. Mac owners who use Windows via Boot Camp will also be able to take advantage of the Quadro's features. The card features a Dual-Link DVI output and a DisplayPort output, each of which can drive a high-resolution digital display. It also features a 3D stereo output, which allows you to use the card to output true 3D graphics.

SCRATCH Lab

Real-Time, Full-Resolution Playback
SCRATCH Lab plays back all popular camera native formats in real time, such as REDCODE RAW.r3d (including HDRx), Arri RAW (real-time debayering coming soon), Phantom, Panasonic P2 (MXF) and AVCHD, SI2K, and Canon 5D. There's support for RED's latest color science, dual RED Rocket acceleration cards, and RED's EPIC camera, as well as full-resolution, real-time debayering of .r3d files. RedCine and on-camera color settings can be read and manipulated within SCRATCH and augmented using SCRATCH's powerful color tools
World-Class Color Grading
SCRATCH Lab offers highly sophisticated color-grading tools, including real-time, non-destructive primary grading; heads-up color grading interface and support for Avid Artist Color series or Tangent Wave panel; source-side adjustments for mixed color space workflows; match and auto grading; integrated Histogram, Waveform, Vectorscope, and Color Curve views; group shots, copy/paste color grades and reference libraries; key frames and animation curves; import and save 1D and 3D LUTs based on primary color grades; import or export CDL
Stereo Workflow
Stereo is not just a feature in SCRATCH Lab - it's integrated in from the ground up. You can achieve real-time, resolution-independent playback to all stereoscopic delivery systems: Side-by-side, over/under, line interleave, checkerboard, and anaglyph are all supported. Check and adjust stereo effects with dedicated link and convergence controls, and immediately review your decisions in stereo. In addition, Panasonic stereo camera support includes auto de-muxing of stereo streams
Sophisticated Creative Review Tools
Only SCRATCH Lab elevates the creative process by offering an innovative "sticky notes" feature that allows any reviewer to add pertinent information about any file so that anyone, at any stage of the process, can open the file and read the comment. Moreover, full HMTL support allows reviews to happen in your theater or anywhere in the world
Powerful Automation
SCRATCH Lab can be easily automated to reclaim hours of time by performing even the most difficult repetitive tasks. From automatically correcting aspect ratios to correcting frame offsets to selectively applying LUTs based on file type, SCRATCH Lab is a supremely flexible VFX dailies tool
Advanced Audio Sync
The advanced audio sync of SCRATCH Lab encompasses BWAV support, sync on timecode, auto-sync to clapper, interactive waveform for sync, and interactive audio scrub
Flexible and Extensible
There are several ways to integrate SCRATCH Lab into your dailies workflow to make it more productive. You can automate SCRATCH Lab via XML to maximize productivity; extend SCRATCH lab via HTML for remote review, comments, and camera reports; integrate SCRATCH Lab with other applications in your workflow via XML; enhance SCRATCH Lab via Assimilate's OFX plug-in architecture, use the built-in SQL database that supports a full range of metadata; and automate deliverables by designing templates based on output format, metadata, and LUTs/grades
High-Speed Conform and Confidence Checking
Quickly conform and check against a reference clip using SCRATCH Lab's wide range of tools. You can mix-and-match RED.r3d files with Arri RAW or Phantom (or any other media format recognized by SCRATCH), even Canon DSLR, within the same resolution-independent timeline. Use Dual-View, Half-Mix, and Side-by-Side comparison options. Quick Keys make it easy & fast to move through a timeline. The software supports AAF import and MXF integration, as well as DNxHD & ProRes read & write. Export TIFF with timecode and metadata, and import & export ALE. Shot log metadata import is possible, as is metadata search. There's support for stereoscopic versioning and CDL. The software outputs to multiple file formats such as DPX, DNxHD, ProRes, JPG, Quicktime, MXF, and more. SCRATCH Lab enables a quick visual sync of audio to waveform, or by timecode. The software features a multilayer timeline for ultimate flexibility
Deliverables
SCRATCH Lab features fast, flexible, and automated simultaneous output to any popular delivery format, including Avid DNxHD (as MXF or QuickTime); QuickTime (MPEG-4, TIFF, JPEG, etc.); ProRes 422 and 444, and DPX. The software offers real-time tools for frame-rate conversion, image-resolution scaling and frame-accuracy to monitors, projectors, and tape decks using both DVI and SDI interfaces. You can create deliverables in different resolutions, image formats, and framing, all from a single source, and output multiple targets simultaneously. Queue and manage outputs for unattended batch processing, and export metadata in a variety of formats - even add notes to shots and include them in XML or MXF files

Quadro 4000

Next-Generation nVIDIA CUDA Architecture
Breakthrough nVIDIA Fermi architecture incorporates CUDA parallel computing capabilities and advanced visualization to deliver performance that greatly accelerates professional workflows
nVIDIA Scalable Geometry Engine
Scalable engines dramatically improve geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before
Large Framebuffers with Ultra-Fast Bandwidth
Large GPU memory with fast bandwidth accelerates the display of complex models and scenes, allowing you to perform complex computation on large datasets
nVIDIA Parallel DataCache
Parallel DataCache supports a true cache hierarchy combined with on-chip shared memory. L1 and L2 caches drive exceptional throughput, accelerating features such as real-time ray tracing, physics and texture filtering
nVIDIA GigaThread Engine
The GigaThread Engine provides up to ten times faster context switching compared to previous generation architectures, concurrent kernel execution, and improved thread block scheduling
Fast 3D Texture Transfer
Fast transfer and manipulation of 3D textures results in more interactive visualization of large volumetric datasets
Hardware 3D Window Clipping
Hardware accelerated clip regions (data transfer mechanism between a window and the frame buffer) improve overall graphics performance by increasing transfer speed between the color buffer and frame buffer
Full-Scene Antialiasing (FSAA)
Up to 64x FSAA dramatically reduces visual aliasing artifacts or "jaggies," resulting in unparalleled image quality and highly realistic scenes
GPU Tessellation with Shader Model 5.0
Quadro Tessellation Engine automatically generates finely detailed geometry, for cinematic quality environments and scenes, without sacrificing performance
16K Texture and Render Processing
The card boasts the ability to texture from and render to 16K x 16K surfaces -- beneficial for applications that demand the highest resolution and quality image processing
nVIDIA High Precision High Dynamic Range (HDR) Technology
The Quadro sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. It enables unprecedented rendered image quality for visual effects processing
High-Quality Display Connectors
Use the card to drive ultra-high-resolution panels, producing phenomenal photorealistic image quality from a range of display connectors. It support two active connectors including, dual-link DVI with up to 3840 x 2400 at 24Hz on each panel, DisplayPort with up to up to 2560 x 1600, or HDMI for integrated audio and video through the GPU
30-bit Color Fidelity
30-bit color fidelity (10-bits per color) enables billions rather than millions of color variations for rich, vivid image quality with the broadest dynamic range
OpenGL Quad Buffered Stereo Support
OpenGL Quad Buffered Stereo offers professional applications the capability of smooth and immersive 3D Stereo experience
3D Stereo Synchronization
Use 3D Stereo Synchronization to enable robust control of the stereo effect through a dedicated 3-pin mini-din connection between the graphics card and 3D stereo hardware. It is supported via an optional 3-pin mini-din connector
Programming the CUDA Parallel Computing Architecture
CUDA allows for general purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute. This broad adoption of CUDA is accelerating techniques like ray tracing, video and image processing, and computation fluid dynamics
Cg Programming
The programmable GPU leverages Cg high-level, open-standard shading language to enable the creation and integration of real-time photorealistic effects into 3D models, scenes and designs
Accelerated Performance for Microsoft Windows Professional Applications
Experience native Quadro GPU accelerated 3D graphics performance and features when using Apple Boot Camp
PCI Express 2.0 Compliant
PCI Express 2.0 doubles the data transfer rate up to 5GT/sec per lane for an aggregate bandwidth of 16GB/sec bi-directional (8GB/sec in each direction)
Ultra-Quiet Design
Feel free to use the card in sound-sensitive environments. It outputs less than 28db of noise

Go To

Scratch
Graphics NVIDIA Quadro 4000-6000 Series Graphics Card
RAM 12 GB minimum
Storage 10 bay internal or external RAID storage recommended
RED r3d Decoding 1 or 2 RED Rocket Cards
(in stereo with 2 cards)
Grading Panel Tangent Devices CP200 or Wave and the Avid Artist Color Panel
Mac Pro A powerful Mac Pro will be required if you have video clips in a raw digital camera format, or for working with projects in HD, 2K and 4K
OS Max OS X 10.6.6 or higher
Processor Two 2.4GHz Quad-Core Intel Xeon "Westmere" processors
Monitoring Dual DVI outputs
Drivers Cuda driver 3.2.17 for Mac OS X and the NVIDIA retail 256.01 driver
Red Rocket PCI Express expansion chassis, an internal storage software RAID and/or a FireWire 800 drive
Quadro
Stream Processors nVIDIA Quadro 4000
Memory Amount 2GB
Memory Bandwidth 89.6GB/sec
Memory Type GDDR5
Memory Interface 256-bit
Bus Type PCI Express 2.0
Bus Speed x16
Rendering Pipelines 256 CUDA parallel processing cores
Maximum Resolution 3840 x 2400 @ 24Hz via Dual-Link DVI
2560 x 1600 @ 60Hz via DisplayPort
2048 x 1536 @ 85Hz via VGA via optional adapter
Connectors 1x DisplayPort
1x Dual-Link DVI-I
1x mini-DIN via included Stereo Connector Bracket (3D Stereo)
Multiple Display Configuration 2x Simultaneous Displays
Thermal Solution Active
3D Graphics Architecture
  • Scalable geometry architecture
  • Hardware tessellation engine
  • nVIDIA GigaThread engine with dual copy engines
  • Shader Model 5.0 (OpenGL 4.0 and DirectX 11)
  • Optimized compiler for Cg and Microsoft HLSL
  • Up to 16K x 16K texture and render processing
  • Transparent multisampling and super sampling
  • 16x angle independent anisotropic filtering
  • 128-bit floating point performance
  • 32-bit per-component floating point texture filtering and blending
  • 64x full scene antialiasing (FSAA)
  • Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
  • Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback)
nVIDIA CUDA Parallel Processing Architecture
  • API support includes:
    • CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
  • nVIDIA Parallel DataCache hierarchy (configurable L1 and unified L2 caches)
  • 64KB of RAM (configurable partitioning of shared memory and L1 cache)
  • Full IEEE 754-2008 - 32-bit and high performance 64-bit double precision
  • Dual Warp Scheduler (schedules and dispatches simultaneously instructions from two independent warps)
Advanced Display Features
  • 30-bit color (10-bit per each red, green, blue channel)
  • Support for any combination of two connected displays
  • Single DisplayPort (up to 2560 x 1600 @ 60Hz and 1920 x 1200 @ 120Hz)
  • Dual-link DVI-I output (up to 2560 x 1600 @ 60Hz and 1920 x 1200 @ 120Hz)
  • Internal 400 MHz DAC DVI-I output (analog display up to 2048 x 1536 @ 85Hz)
  • DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort to HDMI cables (resolution support based on dongle specifications)
  • DisplayPort 1.1a, HDMI 1.3a, and HDCP support
  • 10-bit internal display processing
  • 3D DLP, Interleaved, and other 3D stereo format support
  • Full OpenGL quad buffered stereo support
  • Underscan/overscan compensation and hardware scaling
DisplayPort and HDMI Digital Audio
  • Support for the following audio modes:
    • Dolby Digital (AC3), DTS 5.1, Multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), and MPEG-2/MPEG-4 AAC
  • Data rates of 44.1kHz, 48kHz, 88.2kHz, 96kHz, 176kHz, and 192kHz
  • Word sizes of 16-bit, 20-bit, and 24-bit
APIs OpenGL (Mac and Windows), DirectX 11 (Windows), CUDA and OpenCL, DirectCompute (Windows)
System Requirements Computer: Mac Pro 3,1 (Early 2008), 4,1 (Early 2009), or 5,1 (Mid 2010)
Operating System: Mac OS X 10.6.5; Windows XP (32/64-bit), Vista (32/64-bit), and 7 (32/64-bit) supported via Boot Camp
Hardware: Available PCI Express 2.0 x16 slot; Card consumes up to 142W of system power
Dimensions 4.4 x 9.5" (11.1 x 24.1cm) (Single Slot Solution)
Assimilate SCRATCH Lab with 1-Year Support and nVIDIA Quadro 4000 Bundle for Mac
  • SCRATCH Lab (Mac OS X)
  • nVIDIA Quadro 4000 for Mac Display Card
  • 1-Year Support
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