Handbook of Sound Studio Construction: Rooms for Recording and Listening from McGraw-Hill and written by Ken Pohlmann is a book on sound studio construction.
Design and build your own audiophile-grade recording and playback environments using proven, cost-effective plans and techniques. This handbook explains practical acoustical properties and describes how to engineer acoustically sensitive spaces, including music recording studios, control rooms, voice studios, home project studios, A/V suites, media rooms, and surround-sound home theaters.
Learn how to choose room dimensions, select building materials, construct your own custom treatments, maximize isolation, and generate and analyze response curves. This do-it-yourself guide incorporates decades of room design experience and provides you with the practical knowledge to design and build your own acoustical spaces or improve existing spaces.
1. Introduction to Room Design
2. Announce Booth
3. Recording Studio for Classical Music
4. Recording Studio for Popular Music
5. Recording Studio with Variable Acoustics
6. Control Rooms
7. Audio/Video/Film Workroom
8. Teleconference Room
9. Home Personal Project Studio
10. Home Media Room
11. Home Theater
12. Site Selection and Noise Control
13. Sound Diffusing Materials
14. Sound Absorbing Materials
15. Sound Reflecting Materials
16. Wall Construction
17. Floor/Ceiling Construction
18. Windows and Doors
19. HVAC System
20. Room Performance and Evaluation
About the Author:
Ken Pohlmann is professor emeritus and former director of the Music Engineering programs at the University of Miami. He is a consultant for audio manufacturers in technology development and patent litigation. Pohlmann has authored or co-authored numerous books, including Principles of Digital Audio and Master Handbook of Acoustics, both for McGraw-Hill. He is a monthly contributor to Sound & Vision magazine and has written over 2,500 articles and test reports for magazines and journals. Pohlmann chaired the Audio Engineering Society's International Conference on Digital Audio, and co-chaired the International Conference on Internet Audio. He consults for companies such as Bertlesmann Music Group, Cirrus Logic, Ford, Fujitsu, Harman International, Hughes Electronics, Hyundai, IBM, Daimler-Chrysler, Lexus, Microsoft, Nippon Columbia, Philips, Sony, Time Warner, and Toyota.