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Autodesk Mudbox 2013 (NLM)

B&H # AUM2013CNNLM Mfr # 498E1-AR521C-1001
Electronic Download

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This product must be downloaded from the Manufacturer's website. You should receive the license code to complete your order within 1-3 business days. Orders placed on Weekends or Holidays are processed the next business day.

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For international orders, credit cards will be charged at time you place your order.

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You Pay: $995.00

Autodesk's Mudbox 2013 (NLM) offers a robust feature set and high-performance environment to help you create highly realistic 3D characters, engaging environments, detailed props, and compelling concept designs in less time.

Note: This edition comes with Network Licensing Management (NLM) and contains unlimited licenses.

Extreme Detail with the new Gigatexel Engine
Create massive amounts of detail-in the range of billions of texels-to produce the texture complexity required by today's high-resolution formats. Efficiently handle exponentially more pixels-with the quality and performance benefits that come with painting in true 3D
Multipurpose Curves
Draw curves in screen space or in 3D space, to augment the painting and sculpting toolsets
Customizable Workspace
Configure the user interface to better accommodate individual workflows and preferences, with the new ability to customize the workspace and save and share custom workspaces
Support for Edge Hardness, Creasing, and Smoothing Groups
Import and work with models created in Autodesk Maya software, Autodesk 3ds Max software, Autodesk Softimage software and certain other content creation solutions that contain special data controlling the hardness, creasing, and smoothing of particular edges. With Mudbox 2013, this data is interpreted and displayed, helping artists to more accurately detail and paint these surfaces
Combine Bump and Normal Map Detail
Combine painted bump map detail with extracted normal map detail to produce a single normal map-even in tangent space. Artists can now create relief detail both by sculpting and painting, and combine the results into a single map suitable for use in games engines
Sculpt and Paint Tiling Detail
More easily paint and sculpt tiled detail to create seamlessly repeating textures and maps that can be used to more efficiently cover large surface areas. 'Off normal' detail featuring undercuts and overhangs can be tiled and extracted as vector displacement maps (VDMs). Artists can work on-target using a live view of the artwork repeating across the surface, helping them make better creative decisions while they paint and sculpt
Enhanced Photoshop Interoperability
Take advantage of a more integrated workflow with Adobe Photoshop software, with new support for importing and exporting 16-bit PSD files
Duplicate and Flip Models
More easily duplicate objects, and optionally flip them to create mirrored versions, helping save time when objects are repeated on a model, such as columns on a temple, or a pair of boots on a character. Artists can also flip objects back and forth to get a fresh perspective while working, potentially revealing weaknesses in the design or inspiring new ideas
Presets for Adjust Color
More easily manipulate or correct the colors of a paint layer with new presets for Adjust Color; these enable artists to invert layers, apply inverse gamma correction to photographic sources, extract luminance values from an image, and perform certain other tasks
Minimum System Requirements 32-bit Version:
Microsoft Windows 7 Professional operating system (SP1)
Microsoft Windows XP Professional operating system (SP3)

64-bit Version:
Microsoft Windows 7 Professional operating system (SP1)
Microsoft Windows XP Professional x64 Edition (SP2)
Apple Mac OS X 10.7.x operating system
Red Hat Enterprise Linux 6.0 WS operating system
Fedora 14 operating system

32-bit and 64-bit Versions:
Microsoft Internet Explorer 7 internet browser or higher
Apple Safari web browser
Mozilla Firefox web browser
Hardware Requirements 32-bit Version:
Windows: Intel Pentium 4 or higher and AMD Athlon 64, or AMD Opteron processors with SSE3 instructions set support
2 GB RAM
10 MB free hard drive space
Certified hardware-accelerated OpenGL graphics card
Ethernet adapter or wireless Internet card
DVD-ROM drive
Three-button mouse or certified Wacom tablet

64-bit Version:
Windows and Linux: Intel Pentium 4 or higher and AMD Athlon 64, or AMD Opteron processors with SSE3 instructions set support
Macintosh computer: Intel-based Macintosh computers with a 64-bit processor (Intel Core 2 Duo processor or later)
4 GB RAM
10 MB free hard drive space
Certified hardware-accelerated OpenGL graphics card
Ethernet adapter or wireless Internet card
DVD-ROM drive
Three-button mouse or certified Wacom tablet
Note: To view the Mudbox documentation online, you must have Internet access and current browser software
Apple QuickTime 7.0 application program is recommended for viewing the Mudbox Learning Movies

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