Using 3D Cameras, Sets & Lights in Motion 4 from Class on Demand is an advanced title that builds on what Larry Jordan already covered on Motion and takes you deeper into the world of 3D space inside Motion 4.
A camera provides a specific point-of-view from which to view your project in 3D space. Additionally, Motion 4 allows us to build sets, that is, groupings of visual elements, which the camera can move around, between, and through to create ever more complex effects. Adding even more excitement, you can add lights to provide dramatic highlights.
In this session, you will learn how to create cameras, lights, and sets, then animate them in 3D space. While many of these features also work in Motion 3, all our demos will be in Motion 4.
This tutorial builds on earlier Motion sessions.
You should be comfortable working with the Motion interface and have a general understanding of creating 2D motion graphics. If you need an introduction to Motion, please purchase this tutorial first: "Master Motion: Even if Motion Graphics Scare You."
To simplify finding the information you need quickly, we have added more than 40 Chapter markers to this tutorial.
Defining a Set
Using the Transform Tool
Switching between 2D and 3D space
Creating and positioning Sets
Adding and animating a camera
Adding and adjusting lights
Integrating 3D and 2D elements
Provide additonal reference training material
Turning on/off audio tracks
Using the Transform tool to adjust position
Placing and adjusting an object in depth
Slipping the contents of a video clip
Adding a camera
Changing between viewing perspectives
Resetting your view, or a camera, to the Home position
Positioning and adjusting Sets
Adding and adjusting lights
Adding a Framing behavior to a camera
Adding a Sweep behavior to a camera
Adding a Dolly behavior to a camera
Adding and adjusting a 2D background
Dissolving between backgrounds
Adding Ease In / Ease Out to camera movement
Adding and adjusting Depth of Field
Displaying work full screen
About the Instructor:
Larry Jordan is the most highly sought after Apple-Certified Final Cut trainer in the world. With over 30 years experience as a television producer, director, and editor with national broadcast and corporate credits, Jordan's informative and entertaining teaching style provides video editors around the world with unique techniques, methods and resources to increase productivity and enhance their skills. He's been there - he knows the pressure you are under.
Jordan reveals the hidden tips and tricks you never hear about and may never find on your own. His presentation style is well organized, succinct, and practical. Jordan's training can save you time, save you money, save your client, and save your sanity, during production and post-production.
Jordan, based in Los Angeles, writes and edits the monthly free Larry Jordan Final Cut Studio Newsletter, with essential information on Final Cut Studio. He is the author of hundreds of hours of online training and five books on Final Cut Studio. He also hosts the weekly interactive internet radio show and podcast.