Autodesk Softimage 2014 for Softimage Advanced 2010 Users (Download)

Autodesk Softimage 2014 for Softimage Advanced 2010 Users (Download)

Autodesk Softimage 2014 for Softimage Advanced 2010 Users (Download)

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Product Highlights

  • Character Animation for Game Development
  • Ultimapper and RenderMap
  • Camera Sequencer / Face Robot
  • Generalized Attribute Transfer Operator
  • MOTOR Animation Retargeting
  • Audio Syncing Tools / ICE FX Editing
  • FCurve Editor and Dopesheet
  • Hard and Soft Body Simulation
  • Autodesk Suite Interoperability
  • Data Management Tools
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  • 1Description

This version of Autodesk Softimage 2014 is an electronic download, and is available in Windows, OSX, and Linux executables. This license is for users of Softimage Advanced 2010 who would like to upgrade to Softimage 2014. Simply download the appropriate version for your system and activate it with the serial number you will receive.

Softimage is a comprehensive character animation application for artists working in visual effects and game development. It has tools to cover just about every stage of production, from creating new characters, objects, and environments, to editing and refining existing 3D models, to, finally, creating edited scenes complete with multiple virtual camera angles.

Ultimapper and RenderMap
Suite of tools and attributes for creating 3D game characters, props, and environments
UV Texturing
  • UV Unfold allows you to unfold mesh and update without re-packing
  • With Island Selection, Softimage will only re-unfold and update that part of the map residing within the selected "island"
Camera Sequencer
Camera placement and a non-linear editing environment allowing you to cut together a scene comprised of "shots" from multiple camera angles as well as animate camera movement. Camera Sequencer can also import Final Cut Pro project files as well as cross-platform AAF interchange files
Face Robot
A facial rigging toolset designed to simplify creating complex facial movements. Methods that came be applied to a character's face include forehead.brows, eyes.blink, eyes.stare, mouth.open, lips.tooth.slide, lips.purse, jaw.drop, mouth.streched, mouth.frown, face.zombie, face.panic.stricken, and more
Rendering and Compositing
  • Viewport designed to provide a high-quality preview of your work
  • Viewport user interface features "tokens" to assist you in locating specific data types
  • Preview the rendered result of a portion of the object you are working on using Render Slate
  • Configurable render passes and channels
  • Renderer features integrated mental ray rendering
Generalized Attribute Transfer Operator (GATOR)
Allows you to transfer surface attributes between models
MOTOR Animation Retargeting
Retarget motion capture data onto standard rigs
Audio Syncing Tools
Designed to help you sync audio with 3D facial animation
FCurve Editor and Dopesheet
Allows you to define and edit keyframes along f-curves
ICE FX Editing
Creates "partitions" that isolate objects created with ICE effects, such as particle effects, from the rest of the scene so you can modify their attributes without affecting the rest of the scene
Hard and Soft Body Simulation
  • Leverages the power of Nvidia PhysX to aid in the realistic simulation of rigid bodies
  • Features deformation-based soft-body simulation
Hair and Fur
Create long hair, fur, feathers, grass, and trees
Lagoa Multiphysics
Designed to help you create realistic-looking plastic, liquid, and foam objects
Interoperability with other Autodesk Products
When installed alongside other Autodesk products or purchased as part of a suite, Softimage supports interoperability with applications including Crosswalk, Maya, Mudbox, and 3ds Max
Data Management
Features data management tools designed to help you stay on to of large data sets and manage complex scenes

Note:License terms verified with Eric.Romine@Techdata.com

Table of Contents
  • 1Description
Minimum System Requirements Operating Systems
Mac OS X 10.7.x or 10.8.x
Windows 8 or 7 Professional edition
Red Hat Enterprise Linux 6.2 W S or Fedora 14 Linux


Hardware
64-bit Intel or AMD multi-core processor
4 GB of RAM (8 GB recommended)
2 GB of free disk space for installation
3-button mouse

Browsers
Microsoft Internet Explorer
Apple Safari
Mozilla Firefox

Note: for a complete list of the latest recommended hardware please see the Recommended Hardware Wizard on the Autodesk website.

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