Class on Demand Video Download: Game Development Essentials with Unity 4 LiveLessons (Pearson)

Class on Demand Video Download: Game Development Essentials with Unity 4 LiveLessons (Pearson)

Class on Demand Video Download: Game Development Essentials with Unity 4 LiveLessons (Pearson)

Class on Demand Video Download: Game Development Essentials with Unity 4 LiveLessons (Pearson)


Show MoreLess


Now Viewing:

No Longer Available

Product Highlights

  • Instructor: Mike Geig

Enter to win a $1000 B&H Gift Card!

Share a favorite product for chances to win one of four $1000 B&H Gift Cards! 1 new winner announced every Monday starting Nov 13th!
Limit 1 entry per day; Come back every day to increase your chance of winning!

Be sure to mention #BHWishList when you share!

Share on Twitter

First winner announced on Nov 13th

Official Rules


NO PURCHASE IS NECESSARY TO ENTER OR WIN. The B & H $1,000.00 Giveaway (the "Giveaway" or "Sweepstakes") is void where prohibited by law and is sponsored by B&H Foto & Electronics Corp., 440 Ninth Avenue, New York, NY 10001 ("Sponsor"). It is not sponsored or endorsed by Facebook or Twitter in any way.

Entry Period/Methods of Entry. The Sweepstakes will run from on or about November 6, 2017 until on or about December 4, 2017 (the "Entry Period"). Entries received outside the Entry Period are void. Enter the Sweepstakes via either one of the following methods. (1) Share any product found on the B&H website on Facebook or Twitter via the dedicated links therein ( and mention #BHWishList; or (2) Mail a postcard (postmarked during the Entry Period) containing your name, address, phone number, and email address, and indicate the subject(s), if any, about which you are interested in receiving future emails from B&H (e.g. photo, video, audio, computers, home theater, portable entertainment) (optional) to: B&H $1,000.00 Giveaway, c/o B&H Foto & Electronics Corp., 440 Ninth Avenue, New York, NY 10001 (either option, an "Entry"). Entries must not, in the sole and absolute discretion of the Sponsor, contain obscene, provocative, defamatory, sexually explicit, or otherwise objectionable or inappropriate content. Entries deemed by Sponsor to be inappropriate will be disqualified. Entries owned by a third party, or the use of any trademarks, service marks, logos, brands, or products owned by a third party are not acceptable for entry into the Sweepstakes. Limit 1 entry per person, per day.

Winner Selection/Prizes/Odds. The B&H Social Team will randomly select a winner from among all eligible entries every Monday during the Entry Period, for a total four (4) winners (each a "Winner"). Each Winner will receive a B&H Gift Card pre-valued in the amount of $1,000.00. No cash or other substitutions will be offered. Winner selection is in the sole and absolute discretion of the B&H Social Team. Any taxes are the sole responsibility of the winner. Winners will be notified and receive their prize at the email address associated with the account to which their Entry was posted or the email account provided with a mail-in entry. The odds of winning depend on the number of eligible entries received.

Identity of Winners/Eligible Participants. Winners will be identified by the email account associated with the Facebook or Twitter account from which their Entry was submitted or the email account provided with a mail-in entry. An email account holder shall mean the natural person assigned to such email account by the internet access or online service provider or other organization responsible for assigning email addresses for the domain associated with such email account. Any issues regarding the identity of a Winner shall be resolved by Sponsor in its sole discretion. The Sweepstakes is only open to residents of the United States that are at least eighteen (18) years of age on their entry date and is not open to employees of Sponsor, their immediate family, any person domiciled with such employees, or any affiliates or subsidiaries of Sponsor.

Entry Ownership/Entrant Agreements. Entrants retain full ownership and copyrights to their Submission. However, by entering the Sweepstakes entrants grant Sponsor permission to use their Entries for promotional purposes on their respective social media channels with proper credit. Entrants also agree: (a) to be bound by these Official B&H $1,000.00 Giveaway Rules; (b) that any claims related to this Sweepstakes shall be resolved individually without resort to any form of class action and that awards, shall be limited to actual out-of-pocket costs incurred in entering the Sweepstakes, and shall not include incidental or consequential damages or attorneys fees; and (c) that any actual or perceived ambiguities in these rules shall be interpreted by Sponsor in their sole discretion.

Limitation of Liability/Sponsor Modification/Cancellation Rights/ Choice of Law/ Venue/ Winners List. Sponsor is not responsible for incomplete entries or for failure to receive entries due to technical failures or human error of any kind. Winners agree that Sponsor will have no responsibility for losses or damage of any kind resulting from the acceptance, possession, or use of the prizes. Except where prohibited, participation in the Sweepstakes constitutes entrant's consent to the publication of his or her name by Sponsor in any media for commercial or promotional purposes without limitation or further compensation subject to Sponsor's respective Privacy Policies. Sponsor may modify or discontinue the Sweepstakes at any time and may disqualify from the Sweepstakes any person it determines, in its sole discretion, to have attempted to or actually tampered with or otherwise abused any aspect of the Sweepstakes. Entrants agree that in the unlikely event a dispute arises in connection with this Sweepstakes, it will be governed by the laws of the State of New York and heard exclusively in a court of applicable jurisdiction in the County and State of New York irrespective of any choice of law provisions to the contrary. To receive names of the winners by U.S. mail, please mail a self-addressed stamped envelope to: B&H Foto & Electronics Corp., Attn: B&H $1,000.00 Giveaway, 440 Ninth Avenue, New York, NY 10001. Any Winners List request must be received by B&H within one (1) year of the date the Sweepstakes is conducted.

Let us know how to reach you if you win!

Privacy 100% guaranteed; email address for contact purposes only


Already have a B&H account? Just log in tomorrow to enter again!

  • 1Description

In the video download training session Pearson’s Game Development Essentials with Unity 4 LiveLessons from Class on Demand, instructor Mike Geig demonstrates the power and versatility of the Unity 4 engine and helps you leverage this engine in your own game development endeavors. Each lesson in this series focuses on a particular aspect of the Unity game engine, and by the end of the course, you should be able to begin making your own games. Geig covers the Unity interface, concepts of 2D and 3D game development, building terrain for your games, as well as developing game objects that interact through collision. You will also learn to work with scripts and manipulate objects through code. This session also includes lessons that are useful for people who want to develop games for mobile devices. The course ends with a lesson on how to construct your own game with the Unity 4 game engine.

Lessons (Run Time)

Course Objectives (1:38)
Lesson 1: Introduction to Unity 4 | Learning Objectives (0:32)
1.1 Identify Unity and its versions (4:10)
1.2 Work with the concepts and terminology of 3D (9:30)
1.3 Start a Unity project and use the Unity 4 interface (18:28)
1.4 Organize a Unity project (2:27)
1.5 Navigate Unity and use transformation controls (3:05)
Lesson 2: Building Terrain in Unity | Learning Objectives (0:58)
2.1 Add terrain to the project (2:09)
2.2 Sculpt terrain using a height map (5:21)
2.3 Sculpt terrain using Unity tools (9:27)
2.4 Download and import the terrain toolkit (3:06)
2.5 Utilize the terrain toolkit (5:41)
2.6 Add textures to a terrain (10:11)
2.7 Add foliage to a terrain (7:01)
2.8 Add water to a terrain (2:48)
2.9 Add ambient details to a terrain (4:57)
2.10 Navigate and refine our world (6:18)
Lesson 3: Learning to Use Game Objects | Learning Objectives (0:41)
3.1 Add game objects to our project (1:22)
3.2 Use meshes in our project (4:06)
3.3 Apply textures to meshes (6:19)
3.4 Work with cameras in Unity 4 (8:56)
3.5 Utilize layers to organize objects (2:37)
3.6 Illuminate your world with lights (4:39)
3.7 Create and use prefabs (4:41)
Lesson 4: Detecting Collisions | Learning Objectives (0:41)
4.1 Apply rigid bodies to game objects (4:10)
4.2 Create object interactions with colliders (6:38)
Lesson 5: Introduction to Unity Scripting | Learning Objectives (1:01) 5.1 Understand the basics of scripts (2:53)
5.2 Use important Unity functions (6:29)
5.3 Utilize variables (11:18)
5.4 Compare variables and use operators (7:50)
5.5 Use conditional statements (7:33)
5.6 Use loops and iteration (6:30)
5.7 Create and use functions (7:02)
5.8 Read user input (7:49)
5.9 Access local components (7:46)
5.10 Access game objects (5:29)
5.11 Generate prefabs (5:20)
5.12 Use trigger colliders (5:21)
5.13 Implement GUIs in Unity 4 (11:23)
Lesson 6: Mobile Development with Unity 4 | Learning Objectives (0:55)
6.1 Design for mobile devices (5:02)
6.2 Set up the Mobile Development Environment (7:35)
6.3 Use a phone's accelerometer for game input (6:54)
6.4 Use a phone's multi-touch screen for game input (6:57)
Lesson 7: Building Our First Game | Learning Objectives (0:58)
7.1 Define the idea of our first game (4:37)
7.2 Sculpt the game world (5:44)
7.3 Build the player object (2:48)
7.4 Add powerups to the game (8:41)
7.5 Create powerup spawning points (3:09)
7.6 Build the game control object (14:16)
7.7 Implement the game HUD (3:17)
7.8 Add start and game over screens (12:03)
7.9 Build and run the game (3:27)
7.10 Improve the example game (2:01)
Summary (1:19)

About the Presenter

Mike Geig is both an experienced teacher and game developer. He is presently teaching Computer Science and Video Game Development at Stark State College in Ohio. Prior to that, he worked as a developer for Totem Arts, and released Renegade-X: Black Dawn in January, 2012.
Table of Contents
  • 1Description
Instructor Mike Geig
Run Time 5:26:04
Be the first to review this item