Focal Press Book: Holistic Mobile Game Development with Unity (Paperback)

BH #FOHMGDUAH • MFR #978-0-415-83923-5
Focal Press
Focal Press Book: Holistic Mobile Game Development with Unity (Paperback)
Key Features
  • Author: Penny de Byl
The paperback book Holistic Mobile Game Development with Unity from Focal Press is authored by Penny de Byl. This book is an all-in-one guide to implementing mechanics, art design, and programming for iOS and android games.
No Longer Available
Mitchell R., B&H Expert

True Know-How

Ask Our Experts

866.264.7509

Focal Press 978-0-415-83923-5 Overview

The paperback book Holistic Mobile Game Development with Unity from Focal Press is authored by Penny de Byl. This book is an all-in-one guide to implementing mechanics, art design, and programming for iOS and android games.

You can master mobile game design and development in this all-in-one guide to create iOS and Android games in the game engine Unity. By using Penny de Byl's holistic method, you will learn about the principles of art, design, and code and gain multidisciplinary skills needed to succeed in the independent mobile games industry. In addition, hands-on exercises will help you throughout the process from design to publication in the Apple App Store and Google Play Store.

Key Features

Over 70 practical step-by-step exercises recreating the game mechanics of contemporary mobile games, including Angry Birds, Temple Run, Year Walk, Minecraft, Curiosity Cube, Fruit Ninja, and more
Design principles, art, and programming in unison - the one-stop shop for indie developers requiring interdisciplinary skills in their small teams
An introduction to essential two and three-dimensional mathematics, geometry, and physics concepts
A portfolio of royalty free reusable game mechanics and assets
Accompanying website features project source code, instructional videos, art assets, author blog, and teaching resources
Challenge questions and lesson plans are available online for an enhanced learning experience

Contents

Preface
Chapter 1: Mobile Game Design and Development
Chapter 2: Procedural Literacy
Chapter 3: Mobile Game Interfaces
Chapter 4: Aesthetics & Visual Literacy
Chapter 5: Learning from the Masters. Part One.
Chapter 6: Learning from the Masters. Part Two.
Chapter 7: Multiplayer Experiences
Chapter 8: Players and Promotion

Focal Press 978-0-415-83923-5 Specs

AuthorPenny de Byl
CoverPaperback
Pages576
PublisherFocal Press
Date PublishedAugust 2014
ISBN Number9780415839235
See any errors on this page? Let us know

YOUR RECENTLY VIEWED ITEMS

Close

Close

Close