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Intended for server or high-end workstation graphics and parallel processing, the AMD FirePro S10000 Passive Graphics Card has 6GB of GDDR5 vRAM coupled to 3584 Stream Processors with a 384-bit memory interface. The hardware back-end provides processing speeds up to 5.91 TFLOPS for rendering high-resolution graphics in real time or accelerating parallel software processes. The S10000 also supports video output through one Mini DisplayPort output and one dual-link DVI output. This iteration of the S10000 uses a passive heatsink cooler. The cooler uses no moving parts for increased reliability and reduced power consumption. However, this design is dependent on the workstation's or server's internal airflow to cool the GPU.
Eyefinity 2.0 Technology
AMD Eyefinity 2.0 Multi-Monitor Technology allows for easy arrangement of multiple monitors in many different configurations with resolutions of up to 16K by 16K. The amount of monitors is only limited by the maximum number of outputs supported by the GPU. Eyefinity 2.0 is compatible with 3D images via DisplayPort 1.2.
30-bit Display Pipeline
A Full 30-bit Display Pipeline allows for accurate color reproduction by maintaining a 10-bit resolution for each RGB component.
Power management technology which provides direct control over GPU power usage. PowerTune dynamically adjusts clock speed to operate within the power parameters set by the user.
ZeroCore Power Technology
Shuts down the GPU when not in use to greatly reduce power usage while the card is idle.
Using outputs capable of driving 4K and UHD displays, you can display graphics, games, and video in 4K resolution (4096 x 2160) for increased detail on 4K resolution displays.
Partially Resident Textures allow for graphics memory to behave as a hardware-managed cache. This way only the necessary data to create a scene can be streamed on demand straight from GPU memory, increasing graphics rendering efficiency, especially with large texture libraries.
Enables low latency, high-bandwidth peer-to-peer data transfers between devices on host systems' PCI bus and AMD FirePro GPUs. Devices supporting DirectGMA can write directly into the local memory of FirePro GPUs - and vice versa. This functionality can dramatically reduce latency and host system "overhead" as needed for real-time broadcasting and other types of high-speed communications applications.
Display Output Post Processing gives you the ability to adjust and/or capture the final output of the graphics card by reading the output directly from GPU memory. Adjustments that can be made include blending, warping, color correction, and other graphical computations that can be performed on the image. Transformations are hardware based, so latency is minimized.