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Now incorporating faster vRAM the Gigabyte GeForce GT 740 Graphics Card features 384 CUDA cores running at 1072 MHz coupled to 2GB of 5000 MHz GDDR5 vRAM with a 128-bit interface. This half length card can be used to upgrade from your PC's integrated graphics, so you can drive 4K displays for streaming media or even do some light gaming.
The output board of this card features 2 DVI ports, an HDMI port, and a VGA port. The DVI and HDMI ports can connect to digital displays while the VGA port can be used to connect older analog displays. The HDMI output can be used for displays with resolutions up to 4096 x 2160 to show UHD and cinema 4K content.
This card is cooled with a large active fansink which uses a single fan to force cool air through the heatsink and away from the graphics card, quietly dissipating heat from the chipset. This configuration works best in cases with unrestricted airflow.
NVIDIA's parallel computing platform which enables an increase in computing performance by harnessing the parallel nature of GPU processing. CUDA compatible applications can assign intensive parallel computing tasks, such as real-time video rendering, to the GPU to process, freeing up the computer's CPU to run other tasks.
3D Vision Support
When used with a 3D Vision compatible monitor and 3D Vision active-shutter glasses, full-HD resolution images are delivered to each eye. Additionally, with a 3D LightBoost compatible screen, image brightness will be maintained while using the glasses and ghosting will be reduced.
NVIDIA's hardware accelerated physics engine computes how objects move in space in real time. Having a physics engine precludes the need for programs to pre-animate rendered objects which can give an unrealistic "canned animation" feel. The PhysX engine also allows for designers to create more detailed objects, relying on the GPU's processing power rather than a bloated programming back end.
Temporal Anti-Aliasing is designed specifically to reduce temporal aliasing (crawling and flickering seen in motion when playing games). This technology is a mix of a temporal filter, hardware anti-aliasing, and custom computer generated film-style anti-aliasing resolves.
NVIDIA's Adaptive Vertical Sync minimizes stuttering and tearing by monitoring and adjusting the card's frame rate output. At high frame rates, Adaptive V-Sync is enabled to slow down the output frame rate to prevent tearing as a result of losing sync with your monitor. At lower frame rates, Adaptive V-Sync will automatically be disabled to minimize stuttering.
NVIDIA's Dynamic Super Resolution is a scaling utility introduced with their Maxwell architecture. DSR uses the GPU architecture in order to take advantage of 4K capabilities with lower screen resolutions by having the graphics card render at 4K and then intelligently down-sample the output to fit the smaller screen. Aliasing and jagged artifacts are reduced by having a high-quality filter applied before the image is scaled down.