Orders placed after 4PM on weekdays will not ship until the next business day. Orders placed after 12pm Fridays will not ship until the following Monday.
Faster shipping methods may be available; just upgrade during checkout.
*Some exclusions apply.
Enter new zip code to refresh estimated delivery time.
Featuring NVIDIA's Maxwell architecture, Gigabyte's GeForce GTX 750 Ti Graphics Card runs quietly and efficiently. This version of the GTX 750 Ti is configured in a small form-factor to fit in half-size cases. Hardware-wise, this card features a GPU with 640 CUDA cores running at 1033 MHz and boostable to 1111 MHz. The GPU is coupled to 2GB of 5400 MHz GDDR5 vRAM with a 128-bit interface. This configuration can run high-definition games and drive 4K displays for a theater-like experience.
Not just for driving displays, this card can leverage the GPU for hardware acceleration. Graphics intensive programs can utilize the Maxwell architecture's parallel configuration of the CUDA cores to speed up render times and other tasks that benefit from parallel processing. The arrangement of the cores also allows the card to run efficiently and quietly, even under a full processing load.
To keep this card cool Gigabyte implemented an active fansink which uses a single fan to force cool air through the heatsink and away from the graphics card. Included with this card is a low-profile bracket which can be installed for using the card in especially small cases. While this card only uses one PCI Express slot, it takes up two physical slots to fit all the output ports.
Launched in 2009, DirectX 11 opened up more advanced possibilities for improved NVIDIA graphic rendering techniques through advanced tessellation. Some of these techniques include:
NVIDIA HairWorks - Allows for many thousands of individual hairs to be rendered and animated as opposed to earlier implementations of polygon strips and transparent textures.
NVIDIA FaceWorks - Uses the additional tessellated detail provided by DirectX 11 to render faces with a more realistically round shape, with improved lighting to show contours.
HBAO+ Ambient Occlusion - Adds more realistic shading and shadowing where two surfaces or objects meet. DirectX 11 allows for higher quality AO without creating a large performance hit.
NVIDIA Percentage Closer Soft Shadows - Creates more realistic shadows by progressively blurring them relative to the distance of the object from the surface where the shadow is cast. The softening of the shadows also reduces aliasing which can be distracting.
NVIDIA Crepuscular Rays - Also known as light rays, light shafts, or god rays, DirectX 11 renders these rays with tessellation rather than intensive ray-marching or viewspace slicing. This results in realistic imagery which has less impact on performance and graphics memory while simultaneously reducing aliasing.
NVIDIA Depth of Field - Also known as NVDOF, increases precision and quality in cinematic depth-of-field effects by allowing the separation of the subject from the foreground and background. Highlights in the background can take on a polygonal character, similar to as if they had been captured with a real camera.
NVIDIA's parallel computing platform which enables an increase in computing performance by harnessing the parallel nature of GPU processing. CUDA compatible applications can assign intensive parallel computing tasks, such as real-time video rendering, to the GPU to process, freeing up the computer's CPU to run other tasks.
3D Vision Support
When used with a 3D Vision compatible monitor and 3D Vision active-shutter glasses, full-HD resolution images are delivered to each eye. Additionally, with a 3D LightBoost compatible screen, image brightness will be maintained while using the glasses and ghosting will be reduced.
NVIDIA's hardware accelerated physics engine computes how objects move in space in real time. Having a physics engine precludes the need for programs to pre-animate rendered objects which can give an unrealistic "canned animation" feel. The PhysX engine also allows for designers to create more detailed objects, relying on the GPU's processing power rather than a bloated programming back end.
Temporal Anti-Aliasing is designed specifically to reduce temporal aliasing (crawling and flickering seen in motion when playing games). This technology is a mix of a temporal filter, hardware anti-aliasing, and custom computer generated film-style anti-aliasing resolves.
NVIDIA's Adaptive Vertical Sync minimizes stuttering and tearing by monitoring and adjusting the card's frame rate output. At high frame rates, Adaptive V-Sync is enabled to slow down the output frame rate to prevent tearing as a result of losing sync with your monitor. At lower frame rates, Adaptive V-Sync will automatically be disabled to minimize stuttering.
GPU Boost 2.0
Boosts the card's clock speed in real time based on the target temperature. If the card is running below the set target temperature, GPU Boost 2.0 will increase the clock speed to improve performance. The target temperature can be reset depending on your preference, so you can have the card run more quietly for everyday tasks and older games, and run at full tilt during intense high-resolution gaming sequences.
When used with a monitor that has G-Sync hardware installed, the monitor's refresh rate will sync and lock with the graphics card's output frame rate. Establishing this sync removes tearing and stuttering which can result from conventional fixed screen refresh rates, especially important for gaming in stereoscopic 3D. An additional benefit of G-Sync is reduced lag so gamers will benefit from the improved command response time as well.
Play your PC games from your computer using a compatible wireless device with minimal latency over-the-air.
Display graphics, games, and video in UHD resolution (3840 x 2160) for increased detail on 4K resolution displays. Games which support 4K resolutions will display greater detail for enhanced realism and reduced artifacts. 4K video from services such as Netflix and YouTube can deliver full resolution video for an enhanced media experience.
With a single card, you can expand your PC games across three displays in stereoscopic 3D for an "inside the game" experience. Add in a fourth accessory display to get access to your email, web, and other applications.
NVIDIA's Dynamic Super Resolution is a scaling utility introduced with their Maxwell architecture. DSR uses the GPU architecture in order to take advantage of 4K capabilities with lower screen resolutions by having the graphics card render at 4K and then intelligently down-sample the output to fit the smaller screen. Aliasing and jagged artifacts are reduced by having a high-quality filter applied before the image is scaled down.