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Increase your computer's video performance over integrated graphics with a GeForce GT 730 Graphics Card from Gigabyte. This version of the GT 730 card features 384 CUDA cores clocked in at 902 MHz. The GPU core is connected to the 2GB of GDDR5 vRAM with a 64-bit interface. Having a discrete graphics card can also increase the speed of the computer when programs are accelerated using the GPU cores, freeing up CPU cycles. This card is best suited to high-resolution video playback or light, low-resolution gaming.
This card can support up to 3 monitors simultaneously. Output options on this card include digital outputs from HDMI and DVI, as well as an analog VGA output for legacy equipment. The HDMI output can drive displays with resolutions up to 4096 x 2160 to display high-resolution graphics and video.
This card features an active fansink cooler, which forces air through a heatsink in order to dissipate heat from the GPU. Because active fansink coolers recirculate the exhaust inside the case, this card is best used with cases that have adequate ventilation.
NVIDIA's parallel computing platform which enables an increase in computing performance by harnessing the parallel nature of GPU processing. CUDA compatible applications can assign intensive parallel computing tasks, such as real-time video rendering, to the GPU to process, freeing up the computer's CPU to run other tasks.
3D Vision Support
When used with a 3D Vision compatible monitor and 3D Vision active-shutter glasses, full-HD resolution images are delivered to each eye. Additionally, with a 3D LightBoost compatible screen, image brightness will be maintained while using the glasses and ghosting will be reduced.
NVIDIA's hardware accelerated physics engine computes how objects move in space in real time. Having a physics engine precludes the need for programs to pre-animate rendered objects which can give an unrealistic "canned animation" feel. The PhysX engine also allows for designers to create more detailed objects, relying on the GPU's processing power rather than a bloated programming back end.
NVIDIA's Adaptive Vertical Sync minimizes stuttering and tearing by monitoring and adjusting the card's frame rate output. At high frame rates, Adaptive V-Sync is enabled to slow down the output frame rate to prevent tearing as a result of losing sync with your monitor. At lower frame rates, Adaptive V-Sync will automatically be disabled to minimize stuttering.
NVIDIA's Dynamic Super Resolution is a scaling utility introduced with their Maxwell architecture. DSR uses the GPU architecture in order to take advantage of 4K capabilities with lower screen resolutions by having the graphics card render at 4K and then intelligently down-sample the output to fit the smaller screen. Aliasing and jagged artifacts are reduced by having a high-quality filter applied before the image is scaled down.