Sony's PXW-X320 XDCAM Solid State Memory Camcorder with Fujinon 16x Servo Zoom Lens supersedes and improves on many of the features of the PMW-320K. Designed for the professional market, this ENG/EFP-style camera incorporates three 1/2"-type Full HD EXMOR CMOS sensors, solid state SxS workflow, advanced features, and shoulder-mount ergonomics. The PXW-X320 can record 10-bit video and 24-bit audio using the XAVC codec, and it provides the options of XAVC Intra, XAVC Long, MPEG HD422, MPEG HD, MPEG IMX, and DVCAM for those requiring in-camera SD video recording.
The camera records a variety of frame rates from 23.98 native up to 59.94p. It features both genlock and timecode and fits into an XDCAM EX workflow. It features a viewfinder with 960 x 540 resolution, 3D noise reduction for improved image quality, flash band reduction, a customizable user menu, and two SDI outputs. The camera records to two SxS media card slots and can support a variety of media using optional adapters (SD card recording via adapter is not guaranteed). You can also record proxy files in HD using MPEG HD420 and SD using DVCAM to an SD media card slot. The included 16x zoom lens features a 35mm equivalent zoom range of 35.4 to 503mm, and it can be operated as either a servo or manual lens.
- Compatible with ExpressCard/34 interface slot which is common on modern Windows PCs and Macs
- Uses PCI Express interface and achieves an extremely high "read" speed of 800 Mb/s*
- Low power consumption
- Highly reliable: Can resist shocks (up to 1500 G) and vibrations (up to 15 G)
- Affordability: SxS-1 media (introduced in late 2009) provides users with a lower cost alternative to SxS PRO media that offers the same high performance, but with an estimated 5-year life span when recording at full capacity once per day.
With the Slow & Quick Motion function of this camcorder, images are recorded natively without interpolating the frames. This means the quality of the slow- and fast-motion images is extremely high and incomparable to those created in the editing process. In addition, these slow- and quick-motion images can be played back immediately after shooting, without using any converters or processing on non-linear editing systems.