Sound Ideas Frank Serafine Sound Effects for Windows (16-Bit/44.1 kHz, Hard Drive)

Sound Ideas Frank Serafine Sound Effects for Windows (16-Bit/44.1 kHz, Hard Drive)

Sound Ideas Frank Serafine Sound Effects for Windows (16-Bit/44.1 kHz, Hard Drive)

Sound Ideas Frank Serafine Sound Effects for Windows (16-Bit/44.1 kHz, Hard Drive)

Show MoreLess


Now Viewing:

No Longer Available

Product Highlights

  • 12,906 Sound Effects
  • By Award-Winning Designer Frank Serafine
  • 12 Distinct Collections
  • L2, Ambience 5.1, Comic Sonic Relief
  • Drone, Foley, Guns of Cinema
  • Sci-Fi I and II
  • Human, Animal, Water Sounds
  • Vehicle and Industrial Sounds
  • 16-Bit/44.1 kHz WAV Audio Files
Show moreShow less
  • 1Description

Featuring 12,906 audio tracks in 12 distinct collections, the Frank Serafine Sound Effects compendium for Windows from Sound Ideas contains the full body of work by the award-winning Hollywood sound designer on a single hard drive. The collections herein include L2, Ambience 5.1, Comic Sonic Relief, Drone Sound Effects, Foley Sound Effects, Guns of Cinema, Human / Animal Sound Effects, Industrial Sound Effects, Sci-Fi I, Sci-Fi II, Vehicle Sound Effects, and Water Sound Effects. The 16-bit/44.1 kHz WAV files are provided with fully embedded metadata. For full details, see Track List

Collections and Number of Tracks
  • L2 effects: 2740
  • Ambience 5.1 Surround Sound: 652
  • Comic Sonic Relief: 647
  • Drone Sound Effects: 200
  • Foley Sound Effects: 2089
  • Guns of Cinema: 2096
  • Human / Animal Sound Effects: 508
  • Industrial Sound Effects: 796
  • Sci-Fi I: 565
  • Sci-Fi II: 1029
  • Vehicle Sound Effects: 1056
  • Water Sound Effects: 528
  • L2 effects: Sounds that have already been coded, covering virtually the entire spectrum of sound effects—everything from airplanes and boats to human, animal, and supernatural noises
  • Ambience 5.1: Virtually all kinds of ambient sounds in all kinds of environments, including beaches, oceans, cities, country settings, jungles, forests, natural disasters, conventions, stores, traffic, public transportation, electricity, crowds, birds, and much more
  • Comic Sonic Relief: Various comedic sounds, including air bursts, slurping, snoring, cartoon noises, monster sounds, musical sounds, groans, moans, Sci-Fi weapon sounds, party horns, sirens, sneezes, squeaks, and slaps
  • Drone Sound Effects: An array of different sounds encompassing space, sci-fi, electronic, and supernatural categories. Effects include horror/haunted ambiences, alien and space transmissions, space fly-bys and rockets, spacecraft interiors, engines and rumbles, sci-fi music, computer voices, evil and supernatural voices, ghosts and spirits, space alarms and malfunctions, telemetry, lasers, and explosions
  • Foley Sound Effects: Reproductions of everyday sounds, covering mundane things like household noise, bells, computers, doors, glass, bicycles, machinery, vehicles, tools, footsteps, squeaks, creaks, drips, splashes, eating, drinking, impacts, wind, gravel, and leaves, as well as more dramatic effects like bullets, crashes, and fire. Also includes some effects that cross over into the magical/fantasy realm, for applications such as spells and crystal balls
  • Guns of Cinema: Includes effects that recreate the sounds of various weapons and ammunition, including revolvers, pistols, machine guns, semi-auto firearms, rifles, shotguns, bullet ricochets, bullet impacts, and paintball guns
  • Human / Animal Sounds: Covers the sounds of human beings and various animals in a wide range of environments and applications. Effects include radio communications, crowds, screams, gasps, clapping, applause, laughter, bodily noises, baby voices, country sounds, city sounds, construction, sports, beaches, cafes/restaurants, parties, shops, forests, jungles, farms, birds, insects, dogs, wolves, cats, chickens, and cartoon animals
  • Industrial Sound Effects: Virtually all kinds of effects in this category, including engines, motors, machines, construction and demolition equipment, factories, household appliances, tools, exercise equipment, ships, computers, doors, elevators, fireworks, traffic, amusement parks, schools, A/V equipment, telephones, and robotics
  • Sci-Fi I and II: The full gamut of science fiction effects, including airports, alien and space transmissions, lasers, rays, probes, pulses, electronic tones, evil and supernatural voices, ghosts and spirits, computer voices, creatures, space alarms and mechanical sounds, vampires, werewolves, zombies, drones, engines, explosions, and electricity
  • Vehicle Sound Effects: Encompassing all types of vehicle sounds, including cars, trucks, airplanes, jets, motorcycles, jet skis, police squad cars, submarines, military tanks, trains, and bicycles
  • Water Sound Effects: Rivers, streams, underwater sounds, bubbles, drips, splashes, pours, miscellaneous noises, watercrafts, waterfalls, oceans, waves, and more
About The Designer
An award-winning Hollywood sound designer, Frank Serafine is credited with the development of many new digital audio techniques. His work has been heard in such Hollywood blockbusters as "Star Trek," "Lawnmower Man," "The Hunt for Red October," and "Virtuosity." Additionally, he holds a unique place in the sound effects library industry as one of the first major sound designers to lend his name to commercial SFX collections.
Table of Contents
  • 1Description
Bit Depth 16-bit
Sample Rate 44.1 kHz
Be the first to review this item
See any errors on this page? Let us know.