Maxon Cinema 4D Visualize R18 Multi-License Discount (Download)

Maxon Cinema 4D Visualize R18 Multi-License Discount (Download)

Maxon Cinema 4D Visualize R18 Multi-License Discount (Download)

B&H # MAC4DVNMLS18 MFR # C4DVIZ-N-MLS18
Electronic Download
Emailed within 1-3 Business Days

Product Highlights

  • 3D Solution for Architects & Designers
  • Visualize & Design Products/Architecture
  • Modeling / Materials & Texturing
  • Lighting / Animation / Camera
  • Advanced Renderer / UV Editing
  • C++/Python/C.O.F.F.E.E. API
  • Library of Materials, Presets, Objects
  • Physical Renderer / Advanced Camera
  • Team Render (3 Nodes)
  • Sketch & Toon
Show moreShow less

This item is noncancelable and nonreturnable

$0.00 Tax Collected Outside NY and NJ

You Pay: $1,895.00

Add to Wish List Item in Wish List
  • 1Description

Maxon Cinema 4D Visualize R18 allows architects and designers to visualize and design products, architecture, and other real-life objects. Create walk-throughs, stills, and animations in high levels of realism.

Cinema 4D Visualize R18 features tools for modeling, materials and texturing, lighting, animation, camera, advanced rendering, UV editing, C++/Python/C.O.F.F.E.E. API, physical rendering, advanced camera tools, and team rendering (3 nodes), as well as sketch and toon tools, and libraries of materials, presets, and architectural objects.

Note: The Multi-License Discount is valid for users who will own three (or more) licenses of Cinema 4D Visualize R18 with their purchase. If you currently own one license, two will qualify for the discount. If you own two, the third will qualify. If you don't own any, you can purchase three at the discount.

All Features

General Workflow
  • Annotations Tag
  • Arabic interface support
  • Available in 11 languages (switchable)
  • Color Chooser
  • Commander
  • Content Libraries
  • Context-sensitive, fully-searchable HTML help
  • Cross-platform support for Mac & Windows
  • Custom User Data per object
  • Customizable GUI sets (toolbars/layouts/menus)
  • Doodle viewport annotation tool
  • Essential presets and demo scenes
  • Layer system for object & material management
  • Multiple projects open at once
  • Object highlighting
  • OpenGL Viewport
  • Picture Viewer
  • Scripting & SDK
  • Solo Button
  • Stereo display in Viewport
  • Take System
  • To Do List
  • Visualization Library, incl. materials, presets and architectural objects
  • XRef external instancing / referencing system
Modeling
  • ABF unwrapping and relaxing
  • Basic Tools
  • Bevel Deformer
  • Deformer Falloff
  • Extrude, Lathe, Loft, Sweep
  • Interactive UV mapping by projection types
  • LSCM unwrapping and relaxing
  • Mesh Check
  • PolyPen
  • Scene Objects: Floor, Sky, Environment, Stage, Foreground, Background
  • Spline Tools
  • Subdivision surfaces
  • UV Editing
  • UV Peeler
  • UV mapping to automatically remove seams
  • UVs for Caps
  • Modeling Generators: Metaball, Boolean, Symmetry, Array, Atom Array, Instance, Connect, Spline Mask, Python
Materials & Texture
  • 3D Painting with layers, all blend modes and Photoshop file compatibility
  • Animated textures (MOV, AVI, sequence) with viewport preview
  • Blurry reflections and transparencies
  • Brick, Wood, Weathering, Pavement and Normalizer Shaders
  • Choose Photoshop PSD layers per usage
  • Displacement: intensity (centered), red/green and RGB
  • Fresnel Shader
  • Grass Material Shader
  • Layer shader
  • Multi-brush painting of multiple material channels in single stroke
  • Noise Procedural shader with 32 different noise algorithms
  • Normal maps: tangent, object or world
  • Physically correct IOR presets
  • Procedural surface shaders
  • Projection Man
  • Proximity-based Proximal shader
  • Raybrush painting directly onto rendered result
  • Reflectance Channel
  • Shading models: Lambertian, Oren-Nayar
  • Sketch & Toon Art, Hatch, Spot (halftone) Shaders
  • Sub-Polygon displacement (SPD)
  • Sub-Surface Scattering
  • Terrain Mask shader
  • Texture Manager
  • Texture baking: surface color, illumination, Ambient Occlusion, Normals, displacement and more
  • Transparency with absorption, total internal reflections, exit reflections
  • 12 standard material channels: Color, Diffusion, Luminance, Transparency, Reflection, Environment, Fog, Bump, Normal, Alpha, Glow, Displacement
  • Variation Shader
Lighting
  • Caustics
  • Color temperature in Kelvin
  • Custom lens flares
  • Global Illumination
  • Hard, Soft, Area shadows
  • IES Lights
  • Include/exclude light diffusion, specular, shadow per object
  • Light Types: Omni, Spot, Infinite, Area, Square Spot, Parallel Spot, Square Parallel Spot
  • Noise within light illumination and/or visibility
  • Photometric brightness setting in Candela and Lumen
  • Physical Sky
  • Visible, Volumetric and Inverse Volumetric lighting
Camera
  • Camera Calibrator
  • Camera Composition Helpers
  • Camera Crane
  • Camera Focus Picker
  • Camera Morph
  • Camera, Target Camera, Stereo Camera
  • Camera Morph
Rendering
  • Ambient Occlusion
  • Camera white balance
  • Color profile support
  • Embree Integration
  • Global Material Override
  • Light Mapping
  • Linear workflow
  • Multi-Pass output
  • Normal Pass
  • Object buffers - specify unique alpha channels per object
  • Physical Render Engine
  • Position Pass
  • Pyrocluster volumetric particle rendering
  • Radiosity maps
  • Render Queue batch rendering system
  • Render instances
  • Render up to 128,000 pixels square / 32 bits per pixel
  • Sketch and Toon
  • Stereoscopic Rendering
  • Sub-Surface Scattering
  • Universal Sampler (GI-QMC)
  • Team Render (unlimited Nodes)
Animation
  • ASCII animation import
  • Automatic keyframing
  • Constant Velocity option per track
  • Constraints: PSR, Up-Vector, Clamp, Mirror, Parent, Aim, Spring
  • F-Curve Snapshot and Reduced Modification curves
  • Interaction Tag
  • Keyframe baking
  • Keyframe reduction
  • Non-linear animation / motion mixing system
  • PowerSlider animation toolbar for playback and keyframe manipulation
  • Timeline - up to four timeline windows with customizable track display and dopesheet or F-Curve view modes
  • XPresso
Character Animation
  • Auto weighting
  • Joints with full dynamic IK
  • Mirror, Naming and Paint Tools
  • Point Cache tag
  • Skin Deformer supports linear, spherical and blended deformation based on joints
  • Weight Manager and tools
  • Weight effector
Mograph
  • Spline Mask object
Simulation
  • Basic particle system
Pipeline Integration
  • After Effects compositing exchange with 3D data
  • Apple Final Cut Pro compositing exchange
  • Apple Motion compositing exchange with 3D data
  • BodyPaint 3D exchange - 3ds Max, Maya, Softimage and Lightwave
  • CINEWARE compatible
  • CineMan Renderman-compliant bridge
  • Digital Fusion compositing exchange
  • IGES importer
  • Image formats - float with layers: PSD, TIFF, OpenEXR
  • Image formats - float: HDR, DPX, RLA, RPF
  • Image formats: BMP, IFF, JPG, PICT, PNG, TARGA
  • Nuke exchange
  • Okino connection - seamless CAD file import via optional PolyTrans software (Windows only)
  • Photoshop exchange
  • SketchUp importer
  • Support of DXF, DWG, 3DS, DAE, FBX 20xx, DEM, LWS, STL, VRML2, OBJ, COLLADA, Alembic x.x
  • Video Formats: Avi, Quicktime
Table of Contents
  • 1Description
System Requirements
Operating Systems Windows (on Intel or AMD 64-bit CPU with SSE3 support):
Windows 7, SP1 64-bit (all versions)
Windows 8, 64-bit (all versions)
Windows 8.1, 64-bit (all versions)
Windows 10, 64-bit (all versions)

OS X:
Mac OS X 10.9.5 or higher with 64-bit processor running on Intel-based Mac
RAM 4 GB RAM (8 GB or more recommended)
Graphics OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended)
Other USB port
Internet connection for installation and registration

Maxon Cinema 4D Visualize R18 Multi-License Discount (Download) Review

Be the first to review this item
See any errors on this page? Let us know.