Maxon Cinema 4D Prime R20 (Upgrade from Prime R19, Download)

BH #MAC4DN19UP20 • MFR #C4D-N-19UP20
Maxon Cinema 4D Prime R20 (Upgrade from Prime R19, Download)
Key Features
  • Starter Professional 3D Software
  • Add 3D to Your Graphic Design Toolset
  • Modeling, Materials/Texturing, Lighting
  • Animation, Camera, Advanced Renderer
Maxon Cinema 4D Prime R20 is made for graphic designers looking to add 3D into their work. Cinema 4D Prime offers a professional, advanced 3D toolset allowing you to turn 2D images into 3D elements, combine images or movies with 3D objects, create 3D logos, illustrations, buildings, spaceships, and pretty much anything else for any industry.
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Maxon Cinema 4D Prime R20 (Upgrade from Prime R19, Download)

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Maxon Cinema 4D Overview

  • 1Description
  • 2New Features
  • 3General
  • 4Modeling
  • 5Materials & Textures
  • 6Lighting
  • 7Camera
  • 8Rendering
  • 9Animation
  • 10Character Animation
  • 11Simulation
  • 12Pipeline Integration

Maxon Cinema 4D Prime R20 is made for graphic designers looking to add 3D into their work. Cinema 4D Prime offers a professional, advanced 3D toolset allowing you to turn 2D images into 3D elements, combine images or movies with 3D objects, create 3D logos, illustrations, buildings, spaceships, and pretty much anything else for any industry.

Cinema 4D is designed with a logically arranged (and customizable) interface and easy-to-understand operation. To make things easier, the interface allows any questions about a specific function to be asked by right-clicking on the function and jumping straight to the integrated software documentation.

Cinema 4D is also designed to stay flexible throughout your entire project. It has various options, such as procedural shaders, for working non-destructively, and the Cinema 4D Take System lets you save and manage multiple versions of a scene in a single file.

The application is compatible with Mac and Windows systems.

New Features

  • Basic fields
  • Updated content libraries
  • Enhanced new modeling kernel
  • Node-based material system
  • Updated support of DXF, DWG, 3DS, DAE, FBX 2018, DEM, LWS, STL, VRML2, OBJ, COLLADA, Alembic 1.7, DDS

General

  • Advanced presets and demo scenes
  • Annotations tag
  • Arabic interface support
  • Available in 11 languages (switchable)
  • Color chooser
  • Commander
  • Context-sensitive, fully-searchable HTML help
  • Cross-platform support for Mac and Windows
  • Custom user data per object
  • Customizable GUI sets (toolbars/layouts/menus)
  • Doodle viewport annotation tool
  • Enhanced OpenGL viewport
  • Essential presets and demo scenes
  • High-quality OpenGL Viewport
  • Layer system for object and material management
  • Multiple projects open at once
  • New feature highlighting
  • Object highlighting
  • Picture viewer
  • Scripting and SDK
  • Solo button
  • Stereo display in Viewport
  • Take system
  • To do list
  • Vertex colors
  • XRef external instancing / referencing system

Modeling

  • ABF unwrapping and relaxing
  • Basic tools
  • Bevel deformer
  • Deformer falloff
  • Extrude, Lathe, Loft, Sweep
  • Interactive UV mapping by projection types
  • Knife tools
  • LSCM unwrapping and relaxing
  • Mesh check
  • Modeling Generators: Metaball, Boolean, Symmetry, Array, Atom Array, Instance, Connect, Python
  • New modeling kernel
  • New polygon reduction generator
  • OpenSubdiv support
  • PolyPen
  • Scene Objects: Floor, Sky, Environment, Stage, Foreground, Background
  • Spline mask object
  • Spline tools
  • Subdivision surfaces
  • UV editing
  • UV mapping to automatically remove seams
  • UV peeler
  • UVs for caps

Materials & Textures

  • 12 Standard Material Channels: Color, Diffusion, Luminance, Transparency, Reflection, Environment, Fog, Bump, Normal, Alpha, Glow, Displacement
  • 3D Painting with layers, all blend modes, and Photoshop file compatibility
  • Animated textures (MOV, AVI, sequence) with Viewport preview
  • Blurry reflections and transparencies
  • Brick, Wood, Weathering, Pavement, and Normalizer shaders
  • Choose Photoshop PSD layers per usage
  • Displacement: intensity (centered), red/green and RGB
  • Fresnel shader
  • Inverse ambient occlusion
  • Layer shader
  • Multi-brush painting of multiple material channels in single stroke
  • Noise procedural shader with 32 different noise algorithms
  • Normal Maps: Tangent, Object, or World
  • OpenGL-accelerated 3D painting with layers, all blend modes, and Photoshop file compatibility
  • Physically correct IOR presets
  • Procedural surface shaders
  • Projection man
  • Projection painting
  • Proximity-based proximal shader
  • Reflectance channel
  • Set UVW from projection
  • Shading Models: Lambertian, Oren-Nayar
  • Texture Baking: surface color, illumination, ambient occlusion, normals, displacement, and more
  • Texture manager
  • Transparency with absorption, total internal reflections, exit reflections

Lighting

  • Color temperature in Kelvin
  • Custom lens flares
  • Global Illumination
  • Hard, soft, area shadows
  • Include/exclude light diffusion, specular, shadow per object
  • Light Types: Omni, Spot, Infinite, Area, Square Spot, Parallel Spot, Square Parallel Spot
  • Noise within light illumination and/or visibility
  • Photometric brightness setting in Candela and Lumen
  • Visible, volumetric, and inverse volumetric lighting

Camera

  • Camera composition helpers
  • Camera focus picker
  • Camera, target camera, stereo camera

Rendering

  • Ambient occlusion
  • Camera white balance
  • Color profile support
  • Global material override
  • Light mapping
  • Linear workflow
  • Multi-pass output
  • Normal pass
  • Object buffers—specify unique alpha channels per object
  • Position pass
  • Radiosity maps
  • Render instances
  • Render queue batch rendering system
  • Render up to 128,000 pixels square / 32 bits per pixel
  • Stereoscopic rendering
  • Universal sampler (GI-QMC)

Animation

  • ASCII animation import
  • Automatic keyframing
  • Constant velocity option per track
  • Constraints: PSR, Up-Vector, Clamp, Mirror, Parent, Aim, Spring
  • F-Curve snapshot and reduced modification curves
  • Interaction tag
  • Keyframe baking
  • Keyframe reduction
  • New parent constraint workflow
  • Non-linear animation / motion mixing system
  • PowerSlider animation toolbar for playback and keyframe manipulation
  • Shift priority tag
  • Timeline—up to four timeline windows with customizable track display and dopesheet or F-Curve view modes
  • XPresso

Character Animation

  • Auto weighting
  • Enhanced Quaternion workflow
  • Joints with full dynamic IK
  • Mirror, naming, and paint tools
  • Point Cache tag
  • Skin deformer supports linear, spherical, and blended deformation based on joints
  • Weight effector
  • Weight manager and tools
  • Weighting improvements

Simulation

  • Basic particle system

Pipeline Integration

  • After Effects compositing exchange with 3D data
  • Apple Final Cut Pro compositing exchange
  • Apple Motion compositing exchange with 3D data
  • BodyPaint 3D exchange—3ds Max, Maya, Lightwave
  • CINEWARE-compatible
  • Digital Fusion compositing exchange (Windows only)
  • Image Formats—Float with Layers: PSD, TIFF, OpenEXR
  • Image Formats—Float: HDR, DPX, RLA, RPF
  • Image Formats: BMP, IFF, JPG, PICT, PNG, TARGA
  • Improved media handling
  • Improved substance engine integration
  • Nuke exchange
  • Photoshop exchange
  • Support of DXF, DWG, 3DS, DAE, FBX 20xx, DEM, LWS, STL, VRML2, OBJ, COLLADA, Alembic x.x
  • Video Formats: AVI, QuickTime

Maxon Cinema 4D Specs

General
Delivery MethodDownload
License TypeUpgrade
System Requirements
Supported Operating SystemsWindows 7 SP1
macOS X 10.11
macOS X 10.12.4
Memory Requirement4 GB (8 GB Recommended)
VRAM Requirement4 GB (Recommended)
OpenGL Graphics Requirement4.1
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