A subset of the Synchron Percussion III collection, Vienna Symphonic Library Synchron Mallets III Full Library is a virtual instrument with a library that accurately captures the sound of an Adams Alpha MAHA50 marimba with a range of five octaves and a set of Kolberg temple blocks.
The instruments were masterfully played in Synchron Stage A, Vienna at their designated positions onstage. Engineers employed seven separate phase-coherent microphone configurations, recorded simultaneously with every nuanced detail to provide a broad range of room-sound options. Using the included Vienna Synchron Player, all mic configurations can be mixed to create stereo, 5.1 surround, or 9.1 Auro-3D mixes, each with different levels of ambience and stereo panorama, from close and focused, to broad and epic. This 56.9GB Full Library comprises more than 105,686 samples.
- Adams Alpha MAHA50 with a range of five octaves played with hard and soft mallets, with up to 8 dynamic layers and up to 9 round-robins for single strokes
- Kolberg Temple Blocks with hard and soft mallets, up to 6 dynamic layers, and up to 8 round-robins for single strokes
- 56.9GB library with more than 105,686 samples
- Recorded using twelve microphones—select from seven different microphone setups including Decca tree
- Use the included mic presets as a starting point for your own sonic creations
- Immersive 3D sound—multi library offers samples ready for 5.1 surround and compatible with Auro-3D technologies (available separately)
- Outstanding acoustics—recorded at Stage A, Synchron Stage Vienna
- Runs in standalone mode with included Vienna Synchron Player
- Operates within VST, AU, and AAX formats
- Harmonics: playing at the suspension point and depressing the bar in the middle
- Glissandos: played with the mallet handle, played and rubbed with a superball, bowed regular and creating harmonics, and rubbed with a rasping stick
- Close Mic—mono
- Mid Layer Mic—stereo (L/R)
- Main/Room Mic—Decca tree stereo (L/R)
- Main/Room Mic—Decca tree mono (Center)
- Main Surround—stereo (L/R), may also be used instead of the main stereo room mics to achieve a wider, and more ambient mix
- High Stereo (3D)—stereo (L/R)
- High Surround (3D)—stereo (L/R)
- Note: the Main Surround microphone settings may also be used instead of the Main Stereo room mics to achieve a wider, and more ambient mix
- Hard and soft mallets, bow, superball
- Single notes open and muted
- Handle strokes
- Harmonics
- Rolls normal, dynamics 1/3 sec
- Glissandos fast and slow, up and down; full range and octave 2–6
- Bow: Normal and harmonics
- Superball: Hit and rubbed
- Hard and soft beaters
- Single strokes
- Rolls normal
- Dynamic rolls 1/2/4 sec
- 1-4 upbeats