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Focal Press Interactive Storytelling for the Screen

BH #FOISFS • MFR #9780367819972
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Focal Press Interactive Storytelling for the Screen
Key Features
  • Editor: Sylke Rene Meyer
  • Softcover, 244 Pages
  • Publisher: Routledge Taylor & Francis
  • 1st Edition, Published March 11, 2021
Interactive Storytelling for the Screen edited by Sylke Rene Meyer from Focal Press is an invaluable collection of essays and interviews exploring the business of interactive storytelling. This highly accessible guide offers invaluable insight into an ever-evolving field that is utilizing new spatial and interactive narrative forms to tell stories. This includes new media filmmaking and content creation, a huge variety of analog story world design, extended realities, game design, and virtual reality (VR) design.
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Focal Press 9780367819972 Overview

Interactive Storytelling for the Screen edited by Sylke Rene Meyer from Focal Press is an invaluable collection of essays and interviews exploring the business of interactive storytelling. This highly accessible guide offers invaluable insight into an ever-evolving field that is utilizing new spatial and interactive narrative forms to tell stories. This includes new media filmmaking and content creation, a huge variety of analog story world design, extended realities, game design, and virtual reality (VR) design.

Table of Contents
FOREWORD

ACKNOWLEDGMENTS

INTRODUCTION

CHAPTER 1: GETTING STARTEDWE ARE BUILDING A BRIDGE AS WE’RE WALKING ACROSS IT

By Ingrid Kopp

NARRATIVE DESIGN: A WINDING PATH, A WILD ADVENTURE

How to become a Game Designer

By Michael Yichao

AUGMENTED REALITY DESIGN

A brief How-To of Reality Creation

By Holden Holcombe

YOUR AUDIENCE IS WAITING

By Margaret Moser and Esjay Wonderly

PLAYING IMPROVISATIONAL THEATRE IN LOS ANGELES

By Josh Simpson

CHAPTER 2: STICKING IT OUTNAVIGATING THE BUSINESS AS AN INDEPENDENT PRODUCER

By Lena Thiele

GOB SQUAD

Spaces are also Authorswith Sean Patten, Berit Stumpf, Sarah Thom, and Simon Will

TEACHING INTERACTIVE STORYTELLING AND GAME DESIGN

By Gundolf S. Freyermuth

THROUGH THE EYES OF

The Life and Practice of an Interactive Storyteller

By Paisley Smith

THE ARQIVE

Building a Digital Interactive Storytelling Platform for the LGBTQ+ Communities

By Cynthia Wang

CHAPTER 3: FINDING SUCCESS

SIXTY SECONDS YOU NEVER FORGET

Designing a Theme Park Ride

By Michael Rüger

THE EMPATHY MACHINE

Telling Stories with Virtual Reality

By Michael Grotenhof

SPACE AS INTERACTIVE STORY

By Yvette Granata

REAL MONEY IN IMMERSIVE EXPERIENCES

By Coline Delbare

SETTING UP A PLAY SHOP

By Yvette Murrell

CHAPTER 4: GETTING AHEADSIX DEGREES OF FREEDOM

By Liz Rosenthal

THROUGH THE DARKEST OF TIMES

Making a Digital Game about the Historical Resistance Against the Nazis

By Jörg Friedrich

STOP, COLLABORATE & LISTEN

By Zachary Vernon

BUILDING A TRANSMEDIA WORLD INSPIRED BY SCIENCE

By Amanda Tasse

INTERACTIVE STORYTELLING: FROM ANALOG TO DIGITAL

A Review of Contemporary Case Studies

By Carman Ng

CHAPTER 5: STARTING AGAINFLATGAMES

Videogame Zinesters and their Autobiographical Story Worlds

By Lee Tusman

QUEER TIME, PRODUCTIVITY, AND FAILURE IN INTERACTIVE MEDIA

By Lark Alder

ANY GIVEN MOMENT

Developing a Shared Language in Multidisciplinary Collaborations

By Carlin Wing and John Dietrich

ACTIVISM AND INTERACTIVE STORYTELLING

By Grayson Earle

COLLECTIVE WISDOM

By Katerina Cizek

CONCLUSION

ABOUT THE EDITORS

INDEX

About the Editors
Sylke Rene Meyer is a writer, director, media artist, performer, educator, and co-founder of the performance group Studio206 in Berlin (2007), extended in LA (2019). In 2018, she also co-founded the performance group Family Room Collective in Los Angeles. She is a Professor of Creative Writing and the Director of the Institute for Interactive Arts, Research, and Technology at California State University in Los Angeles.

Gustavo Aldana is a musician, media artist, and educator. Their projects have involved the combination of electronic music, interactive visuals, and the creative use and manipulation of myriad forms of digital media as forms of resistance. They are a graduate student in Television, Film, and Media Studies at California State University, Los Angeles.

Focal Press 9780367819972 Specs

Publisher
Routledge
Publication Date
March 11, 2021
Guide
Author
Not Specified by Manufacturer
Includes Images
Yes (B&W Only)
ISBN Number
9780367819972
Cover Type
Soft
Number of Pages
244

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