Focal Press Book and DVD: Character Modeling with Maya and ZBrush - Professional Polygonal Modeling Techniques

Focal Press Book and DVD: Character Modeling with Maya and ZBrush - Professional Polygonal Modeling Techniques

Focal Press Book and DVD: Character Modeling with Maya and ZBrush - Professional Polygonal Modeling Techniques

B&H # FOCMMZ MFR # 9780240520346
Focal Press Book and DVD: Character Modeling with Maya and ZBrush - Professional Polygonal Modeling Techniques

Show MoreLess

Close

Now Viewing:

Special Order
Expected availability: 4-6 weeks

Product Highlights

  • Author: Jason Patnode
  • Create Believable CG Character Models
  • Color Images/Sample Models/Texture Maps
  • Detailed Step-by-Step Tutorials
  • Pipeline and Modeling Guidelines
  • Concept Art, Anatomy
  • Overview of Maya, Intro to ZBrush
Show moreShow less

This item is noncancelable and nonreturnable

$0.00 Tax Collected Outside NY and NJ

You Pay: $39.95

Add to Wish List Item in Wish List
  • 1Description

Character Modeling with Maya and ZBrush - Professional Polygonal Modeling Techniques by Jason Patnode is a unique book and DVD package that enables you to create believable CG character models. The stunning color images show you what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve it. Every technique and tip is backed up with practical tutorials, using the models, textures, and video on the companion DVD to offer a crash course in this vital skill. Jason Patnode takes you from low to high-resolution modeling, helping you bridge the gap between game and film industry skills.

The course is based on Maya 2008 and ZBrush 3.0, containing an overview of Maya and an introduction to ZBrush modeling. Maya (sold separately) is a comprehensive 3D animation, modeling, simulation, rendering and compositing software. ZBrush (sold separately) is a digital sculpting and painting program featuring advanced tools for today's digital artists.

Topics covered include pipeline and modeling guidelines, concept art, anatomy, creating a video game character, creating a hyper-real character, creating a photo-real character, UVs and texturing, and how to create a demo reel.

Contents
Overview of Maya, Intro to ZBrush modeling, pipeline and modeling guidelines, concept art, anatomy, creating a video game character, creating a hyper-real character, creating a photo-real character, UVs and texturing, and how to create a demo reel. Companion DVD contains tutorial files, sample models and texture maps.
Author Bio
Jason Patnode teaches modeling and animation at The Academy of Art University. He has worked in both game and film production and was previously Lead 3D Technical Artist at LucasArts, a division of LucasFilm, in California, USA.
Table of Contents
  • 1Description
Subject Professional polygonal modeling techniques
Maya 3D animation, modeling, simulation, rendering and compositing software
ZBrush digital sculpting and painting program
Author Jason Patnode
Format Paperback with companion DVD
Pages 408
Illustrations Yes, sample models and texture maps
ISBN Number 9780240520346
Publisher Focal Press, Taylor & Francis Group
Date Published March 2008

Focal Press Book and DVD: Character Modeling with Maya and ZBrush - Professional Polygonal Modeling Techniques Review

Be the first to review this item
See any errors on this page? Let us know.