Cengage Course Tech. Book: Anime Studio 6: The Official Guide

BH #CEAS6 • MFR #978-1-4354-5561-0
Cengage Course Tech.
Cengage Course Tech. Book: Anime Studio 6: The Official Guide
Key Features
  • Author: Kelly L. Murdock
  • Pages: 432
  • Paperback
  • Includes DVD
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This book from Cengage Course Tech., Anime Studio 6: The Official Guide shows budding and professional animators alike how to use the software's features including complete coverage of the vector-based graphics, layers, bone-based systems, animating keyframes, particles, motion blur, and other effects, and how to export animations to YouTube or Facebook. The accompanying DVD features professional animation samples, all project files, and final examples from the tutorials in the book, as well as a 30-day trial version of Anime Studio 6 Pro.
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Cengage Course Tech. 978-1-4354-5561-0 Overview

This book from Cengage Course Tech., Anime Studio 6: The Official Guide shows budding and professional animators alike how to use the software's features including complete coverage of the vector-based graphics, layers, bone-based systems, animating keyframes, particles, motion blur, and other effects, and how to export animations to YouTube or Facebook. The accompanying DVD features professional animation samples, all project files, and final examples from the tutorials in the book, as well as a 30-day trial version of Anime Studio 6 Pro.

Contents

PART I: GETTING STARTED WITH ANIME STUDIO.
1: Understanding Anime Studio.
2: Exploring the Anime Studio Interface.
3: Managing and Configuring the Workspace.
4: Working with Layers.
5: Getting Help.

PART II: DRAWING IN ANIME STUDIO.
6: Using Vector Layers.
7: Using the Drawing Tools.
8: Working with Text.
9: Editing Points.
10: Editing Curves.
11: Filling Shapes and Using Outlines.
12: Setting Object Style.

PART III: USING BONES.
13: Changing the View with Cameras.
14: Working with Bones.

PART IV: ANIMATING IN ANIME STUDIO.
15: Understanding Keyframes and Tweening.
16: Working with the Timeline.
17: Manipulating Animation Graphs.
18: Working with Sound.

PART V: RENDERING AND EXPORTING.
19: Rendering the Final Scene.
20: Exporting to Flash.

PART VI: WORKING WITH IMAGE, GROUP, SWITCH, AND NOTE LAYERS.
21: Exporting to AVI and Quick Time.
22: Adding Image Layers.
23: Organizing Layers into Groups.
24: Using Switch Layers and Lip Synching.
25: Commenting with note Layers.
26: Working with the Content Library.
27: Importing Content.
28: Downloading Ne Content.

PART VIII: WORKING WITH 3D.
29: Using 3D Layers.
30: Using Anime Studio with Other 3D Packages.

PART IX: ADDING SPECIAL EFFECTS.
31: Using Particle Layers.
32: Using Motion Blur and Depth of Field.

PART X: EXTENDING ANIME STUDIO WITH SCRIPTS.
33: Working with Actions.
34: Customizing the Interface.
35: Using Lua.

Appendix A: Anime Studio Keyboard Shortcuts.
Index.

Cengage Course Tech. 978-1-4354-5561-0 Specs

AuthorKelly L. Murdock
FormatPaperback
Pages432
ISBN-101435455614
ISBN-139781435455610
PublisherCengage Course Technology
Date Published2010
Packaging Info
Package Weight1 lb
Box Dimensions (LxWxH)9 x 7.4 x 1.4"
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