Create flowing surfaces, endless tunnels, and abstract shapes in After Effects. Red Giant's Trapcode Mir 2.0 generates smoothly shaded objects or flowing organic elements, abstract landscapes, and nebula structures -- all animated with light and depth. Mir uses After Effects 3D Camera and Lights so you can fully integrate your Mir surfaces with your motion graphics and VFX shots. Mir runs on the GPU, making it very fast, allowing you to preview your effects instantly so you can keep on designing.
Surfaces as Polygons or Vertices
Mir can display surfaces with shading, as vector-style polygons or as vertex points. New in Mir 2, you can choose between triangles or quads.
Mir 2 adds the ability to spiralize the mesh, deforming the surface with spiral rotation.
Seamless Looping (New)
Trapcode Mir 2 now includes the ability to create seamless, looping fractal-based backgrounds.
Quads & Triangle
Choose between quad or triangle-based polygons for your surfaces.
Second-Pass Wireframe (New)
Add a second-pass wireframe on top of your Mir surface. Great for creating grid overlays on terrains and more.
Texture Filtering (New)
Mir 2 offers three modes for texture sampling. Choose "Nearest" for an unfiltered rendering of the texture. Choose "Linear" to smooth gradients and prevent anti-aliasing. Or choose "Solid Face" to make each polygon get a single color -- great for use on low-poly retro looks.
Take control of the displacement by setting minimums and maximums. Great for creating plateaus and craters on your surfaces.
Choose from regular, Multi, SmoothRidge, Multi SmoothRidge for varying displacements of the mesh.
18 fully-customizable presets are included to get you started in your motion graphics work.
Mir runs on OpenGL, giving you fast feedback and rendering. Mir 2.0 delivers up to a 3x speed boost compared to version 1.