Boris FX Continuum 11 Time Unit (Download)

Boris FX Continuum 11 Time Unit (Download)

Boris FX Continuum 11 Time Unit (Download)


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Product Highlights

  • Manipulate Time with Visual Time Effects
  • Multi-Host Plug-In
  • For Adobe, Avid, Resolve, Vegas, Nuke
  • Looper, Time Displacement
  • Pixel Synthesis Retimer
  • Audio-Based Keyframe Generation
  • PixelChooser Matte and Masking System
  • Integrated Mocha Planar Tracking
  • Support for After Effects Mask Shapes
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Boris FX BCTIME Overview

  • 1Description

The Boris FX Continuum 11 Time Unit is a collection of filters that let you manipulate time with visual time effects, such as time loop effects. Some of the filters also feature a built-in PixelChooser with integrated Mocha planar tracking that allows for greater control over which areas of the image the filter should affect.

The Time Unit is a multi-host plug-in compatible with Adobe, Avid, Resolve, Vegas Pro, and Nuke. It can be used in all host applications at the same time as long as they are on the same computer.

Key Features
  • Built-in presets
  • On-screen control widgets
  • FX browser (not supported in Apple hosts)
  • PixelChooser matte and masking system with integrated Mocha planar tracking for select filters
  • Hardware acceleration (OpenGL/OpenCL) for select filters
  • Multi-processor (SMP) and multi-core (CMP) support
  • Beat Reactor for audio-generated VFX
  • Support for Adobe host native mask shapes


Posterize Time
Posterize Time can be used to create strobe effects by altering the frame rate of the source media and adjusting the length of time for which each frame is displayed. You can also mix the time-posterized output with the original in various ways.
Beat Reactor
Beat Reactor can be used within Adobe After Effects to generate keyframes based on an audio track within the composition. These keyframes can then be used to affect other parameters within the composition by using very simple AE expressions to link the generated keyframes to other parameters, or by copying and pasting the generated keyframes to other parameters. Beat Reactor displays a spectrum graph including vertical bands representing the audio levels within various frequency ranges. This graph can be used to help target particular elements within the audio track for use in generating keyframes.
Jitter & Jitter Basic
Jitter allows you to vary one or more attributes of a source layer over time, such as size, position, opacity, brightness, or contrast. Additional controls choose the type of variance used for the jittering and allow you to view color-coded graphs of the jittered parameter values.

The Time Unit includes a Jitter filter and Jitter Basic filter. The two are almost identical. Jitter provides more options for controlling the effect, while Jitter Basic does not offer all the parameters and is streamlined for creating a simple Jitter effect.
Looper allows you to quickly create looped effects. You can animate the number and duration of loops, offset the loops automatically, and create fades and dissolves between the looped clips.
Optical Flow
Optical Flow estimates the motion between two frames of video and renders an intermediate frame that interpolates the motion. The synthesized frame contains a mixture of the previous and next frames, each distorted by an amount determined by the optical flow estimation. With this filter, you can smoothly slow down or speed footage. Optical Flow generally produces smoother animations than the Velocity Remap filter (below).

Optical Flow synthesizes frames needed to complete the effect instead of blending adjacent frames as most retiming applications do. In essence, Optical Flow manufactures entire frames. Optical Flow analyzes the frames before and after the current frame to determine which pixels are moving. Then, only the moving pixels are synthesized, repositioned, and composited into the new frame. The intervening information is created by warping the two frames, estimating where each individual pixel should be at every new in-between point.
Temporal Blur
The Temporal Blur filter blurs the image over time by averaging two or more source frames to produce each output frame.
Time Displacement
Time Displacement is a displacement map that operates in time instead of space. Pixels are displaced by mixing pixels from the source at the current frame with source pixels from previous or future frames. Basic frame blending is used to compute intermediate pixels and to produce anti-aliased results.
Trails & Trails Basic
Trails creates motion trails, video echoes, and video feedback effects which can be combined in a variety of ways.

The Time Unit features both the Trails filter and Trails Basic filter. The two are almost identical. Trails provides more options for controlling the effect, while Trails Basic does not offer all the parameters and is streamlined for creating a simple Trails effect.
Velocity Remap
The Velocity Remap filter allows you to adjust and animate the frame rate of a video image and to blend adjacent frames to create smoother motion effects.
Table of Contents
  • 1Description

Boris FX BCTIME Specs

Delivery Method Download
Version Standard
Number of Users Supported 1
System Requirements
VRAM Requirement 1 GB (Minimum)
2 GB (Recommended)

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