PNY Technologies NVIDIA Quadro K5000 SDI I/O

PNY Technologies
PNY Technologies NVIDIA Quadro K5000 SDI I/O
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PNY Technologies K5000 Overview

  • 1Description
  • 2
  • 3GPU Features
  • 4Image Quality
  • 5Display Features
  • 6SDI Features
  • 7Software Support

The PNY Technologies NVIDIA Quadro K5000 SDI I/O enables professional graphics and teams with SDI Input and Output for broadcast, video, and film workflows. The NVIDIA Quadro K5000 graphics card takes advantage of the NVIDIA Kepler architecture to accelerate professional applications. With theNVIDIA Quadro K5000 SDI I/Oyou can count on good interaction when utilizing virtual sets, augmented reality broadcast solutions, or rendering rich scene details and effects for video, film, or broadcast production workflows that depend on the ingest and output of SDI SD, HD, or 2K video. The Quadro K5000 SDI I/O features SMX for increased per-clock throughput of key graphics operations and bindless textures that enable the GPU to reference textures directly in memory.

The NVIDIA Quadro SDI Capture Board delivers the fully-integrated GPU-based solution for capture of SD-, HD-, and 3G-SDI video footage, in real-time, directly to GPU memory and supports all SMPTE standard formats. The NVIDIA Quadro SDI Output Board is the suitable for digital broadcasting applications such as virtual sets, sports, and weather news systems those composite live video footage onto virtual backgrounds and send the resulting live video for TV broadcast. SDI output allows film production, post-production, and finishing professionals to preview the results of 3D compositing, editing, and color grading in real-time on high definition broadcast monitors. The 8-, 10-, or 12-bit SDI generated from programmable graphics enables a direct connection to broadcast monitors, switchers, take decks, or SDI projectors.

3D Graphics Architecture

Scalable geometry architecture

Hardware tessellation engine

NVIDIA GigaThread engine with dual copy engines

Shader Model 5.0 (OpenGL 4.3 and DirectX 11)

Up to 16K x 16K texture and render processing

Transparent multisampling and super sampling

16x angle independent anisotropic filtering

128-bit floating point performance

32-bit per component floating point texture filtering and blending

64X full scene anti-aliasing

FXAA and TXAA full scene anti-aliasing

Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)

Dedicated H.264 encoder

Blu-ray dual-stream hardware accelerating (supporting HD picture-in-picture playback)

NVIDIA CUDA Parallel Processing Architecture

SMX architecture (streaming multi-processor design that delivers greater processing and efficiency)

API support including: CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran

NVIDIA Parallel Data Cache hierarchy (configurable L1 and unified L2 caches)

Error-Correction Code (ECC) memory

64KB of RAM (configurable partitioning of shared memory and L1 cache)

Dual Warp Schedules (schedules and dispatches simultaneously instructions from 2 independent warps)

Advanced Display Features

30-bit color (10-bit per each red, green, and blue channel)

Support for any combination of 3 connected displays

DisplayPort 1.2 (up to 3840 x 2160 at 60 Hz and 2560 x 1600 at 120 Hz)

DVI-D Dual-Link output (up to 2560 x 1600 at 60 Hz and 1920 x 1200 at 120 Hz)

Internal 400MHz DAC DVI-I output (analog display up to 2048 x 1536 at 85 Hz)

HDMI 1.4, and HDCP support (HDMI requires 3rd party adapter)

10-bit internal display processing

NVIDIA 3D Vision technology, 3D DLP, interleaved, and other 3D stereo format support

Full OpenGL quad buffered stereo support

Underscan / overscan compensation and hardware scaling

NVIDIA NVIEW multi-display technology

NVIDIA Mosaic technology

Support for large-scale, ultra-high resolution visualization including Quadro Mosaic, Quadro Sync and Warp/Blend technologies

DisplayPort and HDMI Digital Audio

Dolby Digital (AC3), DTS 5.1, multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), and MPEG-2/MPEG-4 AAC

Data rates of 44.1 kHz, 48 kHz, 88.2 kHz, 96 kHz, 176 kHz, and 192 kHz

Word sizes of 16-bit, 20-bit, and 24-bit

GPU Features

NVIDIA CUDA Architecture

Parallel-computing architecture that tightly integrates advanced visualization and compute features to significantly accelerate professional workflows

NVIDIA Scalable Geometry Engine

Improves geometry performance across a broad range of CAD, DCC, and medical applications, enabling you to work interactively with models and scenes that are an order of complex magnitude

Large Frame Buffer with Ultra-Fast Bandwidth

Large GPU memory with fast bandwidth for display of complex models and scenes, as well as computation of large datasets

Dual Copy Engines

Enables high rates of parallel data processing and concurrent throughput between the GPU and host, accelerating techniques such as ray tracing, color grading and physical simulation

Bindless Textures

Increases the number of unique textures available to shaders at run-time, enabling vastly different materials and rich texture detail in scenes


Delivers processing performance and efficiency through this streaming multiprocessor design that allows a great percentage of space to be applied to processing cores versus control logic

H.264 Encoder1

Dedicated H.264 encode engine that's independent of 3D/compute pipeline and delivers faster than real-time performance for transcoding, video editing, and other encoding applications

Ultra-Quiet Design

Silent cooling design enables acoustics lower than 28db for an ultra-quiet desktop environment

Image Quality

Full-Scene Anti-aliasing (FSAA)

Up to 64x FSAA for reducing visual aliasing artifacts or jaggies, resulting in good image quality and realistic scenes


Reduces visible aliasing and delivers high image quality without the performance hit by harnessing the power of the GPU's CUDA cores and new film-style AA techniques

GPU Tessellation with Shader Model 5.0

Quadro Tessellation Engines automatically generate finely detailed geometry for cinematic quality environments and scenes, without sacrificing performance

16K Texture and Render Processing

Provides the ability to texture from and render to 16K x 16K surfaces. Beneficial for applications that demand the highest resolution and quality image processing

Display Features

NVIDIA Quadro Mosaic Technology

Enables transparent scaling of the desktop and applications across up to 16 displays from 4 GPUs from a single workstation while delivering full performance and image quality

Quad-Display Support

Display engine drives up to 4 displays simultaneously and fully supports the next generation Display Port 1.2 standard capable of resolutions such as 3840 x 2160 at 60 Hz, making it easy to deploy multiple displays across a desktop, build an expansive digital signage wall, or create a sophisticated stereoscopic 3D CAVE environment

NVIDIA NVIEW Advanced Desktop Software

Software delivers flexibility for single large display or multi-display options, providing end-user control of the desktop experience for increased productivity

DisplayPort 1.2 Support (with Audio)

Compact and secure DisplayPort 1.2 connectors support multi-stream technology, stream cloning, and ultra-high-resolution panels (up to 3840 x 2160 at 60 Hz) enabling maximum range, resolution, refresh rate, and color depth

30-Bit Color Fidelity

10-bits per red, green, and blue; enables billions of color variations for rich, vivid image quality with the broadest dynamic range

NVIDIA 3D Vision and 3D Vision Prosup

Advanced active shutter glasses that deliver crystal-clear stereoscopic 3D visualization for the most immersive experience; Infrared (3D Vision) or RF (3D Vision Pro) technology enable a range of immersive environments from your desktop workstation to collaborative work spaces. 3D Vision and 3D Vision Pro are sold separately

OpenGL Quad Buffered Stereo Support

Provides a smooth and immersive 3D Stereo experience for professional applications. Professional 3D stereo synchronization enables robust control of stereo effect through a dedicated 3-pin mini-din connection to directly synchronize 3D stereo hardware to Quadro graphics card

SDI Features

Capture Uncompressed 8-, 10-, or 12-Bit SDI formats

Enables on-air broadcast, video production, and post-production professionals to capture live video, uncompressed 8-, 10-,12-bit SDI directly to graphics memory in 3G, 2K, SD, or HD resolutions

Capture up to 4 SDI Sources Directly to GPU Memory

Enables direct transfer of video directly to graphics memory

Uncompressed 8-, 10-, or 12-bit SDI Output

Enables on-air broadcast, video production, and post-production professionals to composite and output live video and graphics to true, uncompressed 12-bit SDI in 2K, SD, or HD resolutions and allows direct connection to a broadcast monitor, switcher, tape deck, or SDI projector

Ancillary Data Support

Support for ancillary data channel (for audio, time code, etc.) is available through an NVIDIA API. Support for the introduction of ancillary data into the outgoing SDI video is also supported. This ancillary data can include up to 16 channels of embedded 24-bit digital audio as defined by SMPTE 272M and SMPTE 299M as well as time-code

2D Video Pass Through Compositing

2D Video Compositing enables incoming video to be passed through and alpha composited, luma keyed, or chroma keyed with the Quadro rendered graphics image on the outgoing SDI video

Genlock (House Synchronization)

One genlock (Standard BNC) connector (digital or analog) provides connectivity to a video sync source for SMPTE standard (digital, black burst, tri-level) synchronization. Expanded cross sync functionality permits an incoming house signal to synchronize a large number of video output signal formats

Software Support

NVIDIA CUDA Parallel Computing Architecture

Quadro solutions leverage general-purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute. This broad adoption of CUDA accelerates the techniques like ray tracing, video and image processing, and computation fluid dynamics


NVIDIA GPUDirect capability increases compute performance when data throughput or latency reduction are key considerations by allowing direct access to GPU memory by 3rd-party devices such as SDI video adapters, NICs, and SSDs

NVIDIA GPUDirect for Video

This technology allows 3rd-party hardware to communicate directly with NVIDIA GPUs. Taking advantage of this API addresses the historical issues of introducing too much delay or latency because devices are fully synchronized and the CPU doesn't waste cycles copying data between device drivers

Other Features

Energy star enabling

DisplayPort 1.2 with Audio

DVI-D SL and VGA connectors via included adapter

HDCP support

Professional 3D support via included stereo connector bracket

NVIDIA 3D Vision Pro ready

PNY Technologies K5000 Specs

GPU ModelNVIDIA Quadro
Stream Processors1536 CUDA Cores
InterfacePCI Express 2.0 x16
Supported APIsShader Model: 5
OpenGL: 4.3
DirectX: 11
Memory Configuration4 GB
Memory InterfaceGDDR5
Memory Interface Width256-Bit
Memory Bandwidth173 GB/s
Display Support
Display Connectors1 x DVI-I DL
1 x DVI-D DL
2 x DisplayPort 1.2
4 x BNC (Input)
4 x BNC (Output)
Maximum Digital Resolution3840 x 2160 @ 60 Hz
Power Requirements
Max Power Consumption122 W
PCI Power Connectors1 x 6-Pin
Height4.38" / 11.13 cm
Length10.5" / 26.67 cm
Cooler TypeOpen Fansink
Packaging Info
Package Weight4.75 lb
Box Dimensions (LxWxH)20 x 15 x 3.5"

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