The PNY Technologies NVIDIA Quadro K5000 SDI I/O enables professional graphics and teams with SDI Input and Output for broadcast, video, and film workflows. The NVIDIA Quadro K5000 graphics card takes advantage of the NVIDIA Kepler architecture to accelerate professional applications. With theNVIDIA Quadro K5000 SDI I/Oyou can count on good interaction when utilizing virtual sets, augmented reality broadcast solutions, or rendering rich scene details and effects for video, film, or broadcast production workflows that depend on the ingest and output of SDI SD, HD, or 2K video. The Quadro K5000 SDI I/O features SMX for increased per-clock throughput of key graphics operations and bindless textures that enable the GPU to reference textures directly in memory.
The NVIDIA Quadro SDI Capture Board delivers the fully-integrated GPU-based solution for capture of SD-, HD-, and 3G-SDI video footage, in real-time, directly to GPU memory and supports all SMPTE standard formats. The NVIDIA Quadro SDI Output Board is the suitable for digital broadcasting applications such as virtual sets, sports, and weather news systems those composite live video footage onto virtual backgrounds and send the resulting live video for TV broadcast. SDI output allows film production, post-production, and finishing professionals to preview the results of 3D compositing, editing, and color grading in real-time on high definition broadcast monitors. The 8-, 10-, or 12-bit SDI generated from programmable graphics enables a direct connection to broadcast monitors, switchers, take decks, or SDI projectors.
3D Graphics Architecture
Hardware tessellation engine
NVIDIA GigaThread engine with dual copy engines
Shader Model 5.0 (OpenGL 4.3 and DirectX 11)
Up to 16K x 16K texture and render processing
Transparent multisampling and super sampling
16x angle independent anisotropic filtering
128-bit floating point performance
32-bit per component floating point texture filtering and blending
64X full scene anti-aliasing
FXAA and TXAA full scene anti-aliasing
Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
Dedicated H.264 encoder
Blu-ray dual-stream hardware accelerating (supporting HD picture-in-picture playback)
NVIDIA CUDA Parallel Processing Architecture
API support including: CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
NVIDIA Parallel Data Cache hierarchy (configurable L1 and unified L2 caches)
Error-Correction Code (ECC) memory
64KB of RAM (configurable partitioning of shared memory and L1 cache)
Dual Warp Schedules (schedules and dispatches simultaneously instructions from 2 independent warps)
Advanced Display Features
Support for any combination of 3 connected displays
DisplayPort 1.2 (up to 3840 x 2160 at 60 Hz and 2560 x 1600 at 120 Hz)
DVI-D Dual-Link output (up to 2560 x 1600 at 60 Hz and 1920 x 1200 at 120 Hz)
Internal 400MHz DAC DVI-I output (analog display up to 2048 x 1536 at 85 Hz)
HDMI 1.4, and HDCP support (HDMI requires 3rd party adapter)
10-bit internal display processing
NVIDIA 3D Vision technology, 3D DLP, interleaved, and other 3D stereo format support
Full OpenGL quad buffered stereo support
Underscan / overscan compensation and hardware scaling
NVIDIA NVIEW multi-display technology
NVIDIA Mosaic technology
Support for large-scale, ultra-high resolution visualization including Quadro Mosaic, Quadro Sync and Warp/Blend technologies
DisplayPort and HDMI Digital Audio
Data rates of 44.1 kHz, 48 kHz, 88.2 kHz, 96 kHz, 176 kHz, and 192 kHz
Word sizes of 16-bit, 20-bit, and 24-bit
GPU Features
NVIDIA CUDA Architecture
NVIDIA Scalable Geometry Engine
Large Frame Buffer with Ultra-Fast Bandwidth
Dual Copy Engines
Bindless Textures
NVIDIA SMX
H.264 Encoder1
Ultra-Quiet Design
Image Quality
Full-Scene Anti-aliasing (FSAA)
NVIDIA FXAA and TXAA
GPU Tessellation with Shader Model 5.0
16K Texture and Render Processing
Display Features
NVIDIA Quadro Mosaic Technology
Quad-Display Support
NVIDIA NVIEW Advanced Desktop Software
DisplayPort 1.2 Support (with Audio)
30-Bit Color Fidelity
NVIDIA 3D Vision and 3D Vision Prosup
OpenGL Quad Buffered Stereo Support
SDI Features
Capture Uncompressed 8-, 10-, or 12-Bit SDI formats
Capture up to 4 SDI Sources Directly to GPU Memory
Uncompressed 8-, 10-, or 12-bit SDI Output
Ancillary Data Support
2D Video Pass Through Compositing
Genlock (House Synchronization)
Software Support
NVIDIA CUDA Parallel Computing Architecture
NVIDIA GPUDirect
NVIDIA GPUDirect for Video
Other Features
DisplayPort 1.2 with Audio
DVI-D SL and VGA connectors via included adapter
HDCP support
Professional 3D support via included stereo connector bracket
NVIDIA 3D Vision Pro ready