Orders placed after 4PM on weekdays will not ship until the next business day. Orders placed after 11AM Fridays will not ship until the following Monday.
Faster shipping methods may be available; just upgrade during checkout.
*Some exclusions apply.
Enjoy Extended Returns thru Feb 1, 2017!
You have until Feb 1, 2017 to return or exchange items purchased between Nov 1, 2016 and Jan 1, 2017. All other standard return policy conditions apply.
Enter new zip code to refresh estimated delivery time.
Take advantage of discrete graphics in your PC with the MSI NVIDIA GeForce GT 730 Graphics Card. Discrete graphics cards take the graphics processing load from the CPU and RAM, increasing computer speed and graphics performance. This GeForce GT 730 card features 2GB of GDDR5 vRAM and a 1006 MHz GPU core for graphics processing, allowing you to drive displays with a resolution of up to 3840 x 2160. Output options on the card include VGA, HDMI, and DVI to connect with both analog and digital monitors.
For cooling this card uses an active fansink cooler. This cooler uses and axial fan which pulls air in from the case and forces it through a heatsink, dissipating the heat from GPU chipset. The fansink on this card is sized to fit in smaller desktop tower cases.
DirectX 11 - Launched in 2009, DirectX 11 opened up more advanced possibilities for improved NVIDIA graphic rendering techniques through advanced tessellation. Some of these techniques include:
NVIDIA HairWorks - Allows for many thousands of individual hairs to be rendered and animated as opposed to earlier implementations of polygon strips and transparent textures.
NVIDIA FaceWorks - Uses the additional tessellated detail provided by DirectX 11 to render faces with a more realistically round shape, with improved lighting to show contours.
HBAO+ Ambient Occlusion - Adds more realistic shading and shadowing where two surfaces or objects meet. DirectX 11 allows for higher quality AO without creating a large performance hit.
NVIDIA Percentage Closer Soft Shadows - Creates more realistic shadows by progressively blurring them relative to the distance of the object from the surface where the shadow is cast. The softening of the shadows also reduces aliasing which can be distracting.
NVIDIA Crepuscular Rays - Also known as light rays, light shafts, or god rays, DirectX 11 renders these rays with tessellation rather than intensive ray-marching or viewspace slicing. This results in realistic imagery which has less impact on performance and graphics memory while simultaneously reducing aliasing.
NVIDIA Depth of Field - Also known as NVDOF, increases precision and quality in cinematic depth-of-field effects by allowing the separation of the subject from the foreground and background. Highlights in the background can take on a polygonal character, similar to as if they had been captured with a real camera.
NVIDIA's parallel computing platform which enables an increase in computing performance by harnessing the parallel nature of GPU processing. CUDA compatible applications can assign intensive parallel computing tasks, such as real-time video rendering, to the GPU to process, freeing up the computer's CPU to run other tasks.
NVIDIA's hardware accelerated physics engine computes how objects move in space in real time. Having a physics engine precludes the need for programs to pre-animate rendered objects which can give an unrealistic "canned animation" feel. The PhysX engine also allows for designers to create more detailed objects, relying on the GPU's processing power rather than a bloated programming back end.
In the Box
MSI GeForce GT 730 Graphics Card
Limited 3-Year Warranty
Table of Contents
NVIDIA GeForce GT 730: CUDA Cores: 384 Base Clock: 1006 MHz Boost Clock: N/A