Assimilate SCRATCH for Mac/Windows (Perpetual License, Download)

Assimilate SCRATCH for Mac/Windows (Perpetual License, Download)

Assimilate SCRATCH for Mac/Windows (Perpetual License, Download)

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Product Highlights

  • Acquisition, Grading, Conform, Finishing
  • Dailies Playback and Review
  • 3D Compositing
  • Real-Time Playback of Popular Formats
  • Integrates with Other Software via XML
  • HTML Remote Client Collaboration Support
  • OFX Plug-In Compatible
  • Assimilate Support During Rental Period
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License Type: Perpetual

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You Pay: $2,995.00

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Assimilate AI-PRO-ALL overview

  • 1Description

Assimilate SCRATCH is a comprehensive DI software that lets you take control of your digital workflow. SCRATCH brings together real-time data management, dailies playback and review, conform, editing, color grading, titling, 3D compositing, and finishing into a single, consistent software. The software also integrates via XML with other tools in your workflow.

SCRATCH offers real-time full-resolution support and virtually all popular camera formats, including stereoscopic 3D workflows, and is fully ACES compliant. An advanced and scriptable XML back-end allows you to access your job anywhere via HTML, and integrate with other tools in your workflow, such as Nuke, Shotgun, Avid, and Final Cut Pro. You can also enhance SCRATCH with OFX plug-ins such as Sapphire, Beauty Box, Twixtor, and Neat Video.

This perpetual license of the software that includes one year of support, maintenance, and updates.

Color Correction & 3D Compositing
SCRATCH seamlessly blends color correction with deep 3D compositing in one unified, real-time system. You won't have to interrupt your DI session because you have to send beauty shots out to VFX. Does your shot need a quick object replaced? Need to add a Sapphire Lens Flare? SCRATCH handles all these routine VFX fixes right in the DI session without stopping.
Optimized for Real-Time, Client-Attended Interactivity
SCRATCH delivers the raw performance that inspires collaboration with your clients. Play and review multi-resolution shots side-by-side and in real-time. Experience incredibly fluid, responsive grading and finishing sessions.
Digital Tools for the Entire Post-Production Workflow
SCRATCH delivers real-time data management, to dailies playback and review, extremely flexible conform, advanced color grading, unlimited versioning, titling, compositing, finishing, and mastering to a variety of formats.
Unmatched Flexibility
SCRATCH seamlessly integrates via XML with other tools in your workflow such as Nuke, Shotgun, Avid, and Final Cut Pro. Extend dailies sessions for remote review and comment or create the kind of automated workflows and client tools that, until now, only the biggest facilities could afford.
Real-Time Full Resolution, Native Playback of Popular Camera Formats
  • Oculus Rift VR360 file format including Cylindrical, Equi-rectangular, and Cube formats, for output to a secondary monitor, or an Oculus Rift DKI or DKII
  • REDCODE RAW.r3d including monochrome footage. Support for multiple RED Rocket cards with DRX control
  • RED Dragon
  • ARRIRAW including new ASSIMILATE customARRI fast Debayer - built for significant speed while still preserving color accuracy
  • Sony F5/F55/F65 including 6K and 8K
  • SONY Mpeg-2 .mp4, .mov and XAVC HD/4K .mxf
  • Phantom
  • SI2K
  • Panasonic RAW, P2/MXF and AVCHD
  • Canon C500, C300, Magic Lantern (.raw and .mlv), 5D, 7D
  • Blackmagic Design Cinema DNG, BMDPocket camera
  • Vanguard Video H.264 encoding (Mac and Windows)
  • Aaton Penelope
  • Ikonoscop
  • GoPro
  • QuickTime
  • DPX
  • Over 50 additional formats
Color Grading
  • Real-time, non-destructive primary and secondary color grading
  • Heads-up color grading interface and support for Avid Artist Color panel series or all
  • Tangent panels support - including Element
  • Source-side adjustments for mixed color space workflows
  • Match and auto grading
  • 2D and shape tracking
  • Keying based on Vector, Chroma, or Luminance
  • Controls for finessing keys
  • Integrated Histogram, Waveform, Vectorscope, and Color Curve views
  • Group shots, copy/paste color grades and reference libraries
  • Key frames and animation curves
  • Import and save 1D and 3D LUTs based on primary color grades
  • Support for a shaper LUT inside a cube LUT
Finishing Tools
  • Shot Versioning: SCRATCH CONstruct manage multiple versions of the same 2D or 3D shots within the same timeline for easy comparison
  • Vector paint
  • Subtitling support
  • Apply OFX plug-ins to create a wide range of visual effects
  • Direct Output: Real-time tools for frame-rate conversion, image-resolution scaling, and frame-accuracy to monitors, projectors, and tape decks using both DVI and SDI interfaces
  • Multiple Deliverables: Create alternate versions in different resolutions, image formats and framing, all from a single source
Viewing Options
  • Create dual views of any image in a project by quickly and easily selecting a version, a reference, a clip from any video track, or a color buffer
  • Compare them using one of two methods: a difference method, or an overlay method with opacity controls, and a 360 degree wipe
  • One of the dual views can be designated as an output view (showing the final result of a shot), while the other is a fully functional working canvas with access to even the deepest elements of a shot, including a complex composite or color grade
  • Intuitively manipulate any element of the working view and instantly see its resulting affect updated to the output view at full resolution and in real time
Conform and Confidence Checking
  • Mix-and-match RED .r3d files with ARRIRAW or Phantom (or any other media format recognized by SCRATCH), even Canon DSLR, within the same resolution-independent timeline
  • Dual-View, Half-Mix and Side-by-Side comparison options
  • Quick Keys for moving through a timeline and edit tools for shot manipulation
  • AAF import and MXF integration
  • Import and export ALE
  • Final Cut Pro XML import
  • Final Cut X 1.4 support for conform
  • Shot log metadata import
  • Metadata search
  • Stereoscopic 3D versioning
  • CDL support
  • Output to multiple file formats such as DNxHD, DPX, ProRes (Mac OS version only) Tiff, JPG, Quicktime, MXF, and more
  • Export with timecode and metadata
  • Multi-layer timeline
MyAssimilate Cloud-Based Portal
The MyAssimilate feature gives you a portal to manage your SCRATCH tools and preferences, and share content.
  • SCRATCH Web - cloud-based channel to publish and share raw media for collaboration and review
  • Galleries - share looks, grades, and composites with other SCRATCH users
  • Project Repository - share and collaborate while maintaining a full project-change log
  • Download the latest version of SCRATCH
  • Licenses - manage your licenses and create an emergency license if needed
  • Create a user profile
Metadata and Timecode Support
  • Sync timecode from multiple cameras (including stereo) with a unique "Match Timecode" function. Stack cameras into a single slot, then automatically sync the timecode all of cameras to one of them
  • Generate dailies by automatically naming clips based on any metadata field, including camroll, scene, and take
  • Create flash burns either at the top and tail of a clip, or throughout its duration
  • Capture scene and take metadata automatically from broadcast wave audio files
  • Automatically generate new timecode for DSLR cameras such as the Phantom, Canon 5D/7D and GoPro that don't support it; easily increment the timecode with each slot and even skip by user-defined intervals
  • Populate Avid AAF files with extended metadata, avoiding the double pass to access that ALE files required
  • Select, update, add, or remove metadata in a spreadsheet editor-style. Update metadata for a single shot or multiple shots at once, as well as update data by entering plain text or using formulas that contain other metadata items. New metadata can then be exported via ALE or XML to be imported into other systems or integrated with other proprietary tools
  • Match/find, load and apply looks to multiple shots in the form of 3dl, CDL, LUT or XML, and audio. This feature will search and match by name, time-code, or any common metadata items. In addition, artists can now auto-link audio files to shots purely based on metadata and file name
Audio Sync
  • Broadcast wave support
  • Automatically sync to timecode or slate
  • Interactive waveform for sync
  • Interactive audio scrub
Stereoscopic 3D Workflow Support
Enjoy the creativity of a full stereoscopic workflow that provides consistent, intuitive feedback during the conform, color grading, and finishing process. Stereoscopic image pairs are automatically linked for versioning and real-time playback to a wide variety of stereoscopic delivery systems.
  • Check and adjust stereo with dedicated link and convergence controls
  • Bicubic controls for fixing 3D stereo images
  • Position elements relative to the screen plane
  • Immediately review decisions in stereo
  • Panasonic 3D stereo camera support with automatic stream de-muxing
Live View
The Live View function takes in the SDI signal from a camera and allows you to work and grade directly on the camera feed. It also takes in the camera metadata if available which is then displayed in the metadata stack in the Player module. In addition, the name of a SCRATCH Gallery item can be based on the metadata of the current shot (e.g. Live View). The grade set can then be easily linked to the recorded shot further downstream in the pipeline.
XML Back-End for Flexibility
Future-proof your workflow with an advanced and scriptable XML back-end that allows you to:
  • Automate SCRATCH to maximize productivity
  • Access your job anywhere via HTML
  • Integrate SCRATCH via XML with other tools in your workflow such as Nuke, Shotgun, Avid, or Final Cut Pro
  • Enhance SCRATCH with OFX plug-ins such as Sapphire, Beauty Box, Twixtor, and Neat Video
  • Built-in SQL database supports a full range of metadata
Oculus Rift Support
SCRATCH now supports the VR360 file format including Cylindrical, Equirectangular, and Cube formats for output to a secondary monitor, or an Oculus Rift DKI or DKII. With a Rift connected, these formats are mapped in real-time to Rift output, with full head-tracking support. SCRATCH will output in 360-mode with just a normal secondary display/monitor acting as a window into the virtual world, with real-time ability to pan, track, and tilt around the sphere. This means that developers creating cinematic content for the Rift now have a powerful tool that allows them to grade VR shots in real-time - whether or not they have a Rift headset.
Vanguard H.264 Encoding
SCRATCH includes ab H.264 encoder from Vanguard Video, LLC, so artists now have the optimal combination of bitrate, filesize ,and quality for their dailies and preview content.
Copy & Consolidate Media
Conform data from multiple sources, then make local copies or consolidate all media into a new single location. The consolidate can be monitored via a process queue and is a background process, allowing artists to continue working on the same or another project -- even exit SCRATCH -- and the process will continue until is completed.
Additional Features
  • Fully ACES compliant
  • Support for the AJA Kona 4 video card
  • Updated supported camera and media formats, including Panasonic Raw, Magic Lantern (.raw and .mlv), BMDPocket camera (on OSX)
  • Updates on XAVC and XAVC-S to increase performance for 4k resolution
  • Support for a shaper LUT inside a cube LUT
  • Final Cut X 1.4 support for conform
Table of Contents
  • 1Description

Assimilate AI-PRO-ALL specs

Minimum System Requirementsseuqtcusrbzte
Operating System Mac OS X 10.7 and up
Windows 7 and up
Processor Intel i7 Quad Core and up
Graphics Any modern graphics card. Preference for high end graphics: NVIDIA Quadro / AMD Firepro. Note that on systems with standard Intel graphics not all features might be supported.
SDI Output NVIDIA Embedded, AJA, Bluefish444, Blackmagic. Please visit Assimilate's website for specific supported models.

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