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Focal Press Virtual Vernacular

BH #FOVRTVRNPB • MFR #9780367002190
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Focal Press Virtual Vernacular
Key Features
  • Author: Sarah Bonser
  • Paperback, 200 Pages
  • 28 Black & White Illustrations
  • Publisher: Routledge Taylor & Francis
Learn to see the patterns and relationships in visual mediums and buildings as you push the boundaries of design. Sarah Bonser's Virtual Vernacular from Focal Press breaks the barriers between architectural theory and game design. The text explores the way in which architecture can convey history, culture, and emotion to occupants, audience members, and players. Divided into three sections, the text guides the reader on how to tackle creative problem solving and development strategy.
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Focal Press Virtual Vernacular Overview

Learn to see the patterns and relationships in visual mediums and buildings as you push the boundaries of design. Sarah Bonser's Virtual Vernacular from Focal Press breaks the barriers between architectural theory and game design. The text explores the way in which architecture can convey history, culture, and emotion to occupants, audience members, and players. Divided into three sections, the text guides the reader on how to tackle creative problem solving and development strategy.

Key Features
  • Architectural theory is hard to navigate, and this approach is an accessible way to start learning it.
  • Learn more specifically how pop culture parodies these design theories.
  • Find ways to solve abstract design problems by using the built environment as a case study.
  • Learn about technical limitations on the built environment that visually impact the look and feel of spaces.
  • Each piece of architectural theory comes with abstracts and applications, which is a more organized and network-style way to teach an otherwise long-winded subject.
Table of Contents
Acknowledgments

About the Author

Introduction

Part I Concept

1. Narrative

2. Canon versus Vernacular

3. Considering the Built Environment

Part II Massing

5. Function

6. Form

7. Space

Part III Materiality

8. Dimensions

9. Materials

Part IV Character

10. Detailing

11. Composition

12. Affectations in Architecture

Index

About the Author
Sarah Bonser is a Seattle-based Architect with a passion for gaming and an interest in technology. Her thesis, while pursuing an M.Arch degree at The Ohio State University, focused on making architectural theory accessible to a general public. She is interested in allowing architects to demonstrate the value of a design through technology.

Focal Press Virtual Vernacular Specs

Publisher
CRC Press
Publication Date
April 14, 2020
Guide
Author
Sarah Bonser
Includes Images
Yes
ISBN Number
9780367002190
Cover Type
Soft
Number of Pages
200

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