Media Servers for Lighting Programmers: A Comprehensive Guide to Working with Digital Lighting from Focal Press, second edition, is the reference guide for lighting programmers working with media servers the digital devices used to control and manipulate video, audio, lighting, and projection content that have become the industry standard for live events, broadcast, and theatre performances. This book contains all the information you need to begin working with these devices, with topics ranging from common video terminology and equipment to the workflows for setup, patching, programming, and operating a media server from a lighting console via DMX. It also features a brief history of where this unique market originated from and offers a look at the current trends in media server technology and the growing digital media industry.
This second edition also includes more information on alternative methods of programming and operating a server beyond using DMX, along with new information on projection mapping workflows, content creation software, and media management techniques. Media Servers for Lighting Programmers, Second Edition, is a valuable resource for the lighting programmer working in live entertainment venues. The book includes access to additional online support material and links to industry sites and articles.
2. Why Do LDs Want to Control Video from a Lighting Console?
3. Convergence and the Role of the Lighting Programmer
4. Getting Familiar with Hardware
5. What does that piece of equipment do?
6. Programming a Media Server from a Lighting Console
7. It's All about the Content
8. Optimizing Content Playback from the Console
9. Content Gone Wild: Unexpected Playback Results
10. Video Copyright Laws
11. Preparing for a Show
12. Networking Servers
13. Live Video Input and Video over Ethernet
14. Configuring a Server's Outputs
15. Using Content Templates
16. Synchronizing Frames
17. 3D Objects
18. Video Mapping Features
19. Pixel Mapping
20. Using Audio with Media Servers
21. Control Methods for Triggering Cue Playback
22. The Evolution of Media Control
23. Visualizing your Media
24. Projection Image Blending
25. LED Display Devices
