Game Anim: Video Game Animation Explained by Jonathan Cooper from CRC Press teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator. Covering every stage of game production from the animator's perspective, it is packed with the lessons learned from working on a variety of game types in both in-game and cinematic roles in animator, lead, and director positions.
Chapter 2. The Game Development Environment
Chapter 3. The 12 Animation Principles
Chapter 4. The Five Fundamentals of Game Animation
Chapter 5. What You Need To Know
Chapter 6. The Game Animation Workflow
Chapter 7. Our Project: Pre-production
Chapter 8. Our Project: Technical Animation
Chapter 9. Our Project: Gameplay Animation
Chapter 10. Our Project: Cinematics & Facial
Chapter 11. Our Project: Motion Capture
Chapter 12. Our Project: Animation Team Management
Chapter 13. Our Project: Polish & Debug
Chapter 14. 2D & Pixel Art Animation
Chapter 15. The Future