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Focal Press 3DS Max Basics for Modeling Video Game Assets: Volume 2

BH #FO3DSMXMVGA2 • MFR #9780367707804
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Focal Press 3DS Max Basics for Modeling Video Game Assets: Volume 2
Key Features
  • Author: William Culbertson
  • Softcover, 482 pages
  • Publisher: CRC Press
  • 1st Edition
This soft cover version of 3DS Max Basics for Modeling Video Game Assets: Volume 2 from CRC Press is a textbook for learning the fundamentals of modeling, rigging, and animating 3D-modeled characters for use in video games. This step-by-step lesson book builds on the reader's modeling skills acquired from reading Volume I.
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