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Key Features
- Author: William Culbertson
- Softcover, 482 pages
- Publisher: CRC Press
- 1st Edition
This soft cover version of 3DS Max Basics for Modeling Video Game Assets: Volume 2 from CRC Press is a textbook for learning the fundamentals of modeling, rigging, and animating 3D-modeled characters for use in video games. This step-by-step lesson book builds on the reader's modeling skills acquired from reading Volume I.
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