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Key Features
- Author: Christopher Carman
- Softcover, 186 Pages
- Publisher: Routledge Taylor & Francis
- Published February, 2018
Visual Design Concepts for Mobile Games from Focal Press is geared towards both students as well as professionals who are looking to enter the mobile (tablet/smartphone) and PC (personal computer) industry as concept artists (for both 2D and 3D production pipelines) or 2D production artists (game-ready assets). This book is not specifically focused on game design or game development and is also not a 3D modeling or animation guide. However, certain aspects of game design, game development, and 3D modeling and animation will impact the visual development and art creation process. So at points throughout, the book will explore topics such as game engine performance and game mechanics, though at a very high-level, bird's-eye, vantage point and only as they pertain to the visual development of the various assignments throughout this book.
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