Video Chat with a Pro Video Expert - Live

Focal Press 3D Game Environments: Create Professional 3D Game Worlds

BH #FO3DGECP3DGW • MFR #9781138920026
Print
Focal Press 3D Game Environments: Create Professional 3D Game Worlds
Key Features
  • Author: Luke Ahearn
  • Softcover, 361 Pages
  • Publisher: Routledge Taylor & Francis
  • Published April, 2017
The 2nd edition of 3D Game Environments: Create Professional 3D Game Worlds from Focal Press covers creating game environments. From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from a photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.
More Details
Special Order
Expected availability: 2-4 Weeks
No Store Display
This item cannot be canceled or returned.
Free Standard Shipping
Ask an Expert
800-606-6969

Focal Press 3D Game Environments Overview

The 2nd edition of 3D Game Environments: Create Professional 3D Game Worlds from Focal Press covers creating game environments. From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from a photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

Key Features
  • The entire game world development process: from planning to 3D modeling, UV layout, and creating textures.
  • Exercises and projects to practice with: each section includes projects to guide you through creating different world genres
  • The updated companion website now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins, and all art from the book: all the tools you need in one place.
Table of Contents
Chapter 1: Orientation to Game World Optimization

Chapter 2: 3D Concepts

Chapter 3: Shaders and Models

Chapter 4: Planning the Low Polygon Urban Environment

Chapter 5: Modeling the Large Urban Environment

Chapter 6: Texturing the Large Urban Environment

Chapter 7: Introduction to Natural Environments

Chapter 8: Terrain

Chapter 9: Filling the World—Trees, Plants, Rocks, Water, and Sky

Chapter 10: Modeling and Texturing the Jungle Base

Chapter 11: Focus on the Futuristic Interior—Normal Maps and Multipass Shaders

About the Author
Luke Ahearn is a lifelong artist born in New Orleans, LA that now livesin Central California. He is a successfully published author of both fiction and nonfiction, most recently completing Transition, the thirdbook in the Euphoria Z Series. Many of his books are in their 2nd, 3rd,and 4th editions. He has over 20 years of professional game development experience in lead positions: designer, producer, and art director on over 15 published game titles including Dead Reckoning and America's Army. He has also worked as a background artist at EA. He has written many books on game development including Focal Press' 3D Game Textures, 3rd Edition. He is fluent in 3D Studio Max, Photoshop, Mudbox, and various game editors.

Focal Press 3D Game Environments Specs

Publisher
A K Peters
CRC Press
Publication Date
April 13, 2017
Guide
Author
Luke Ahearn
Includes Images
No
ISBN Number
9781138920026
Cover Type
Soft
Number of Pages
361
Packaging Info
Package Weight
1.55 lb
Box Dimensions (LxWxH)
9.3 x 7.6 x 0.7"

Focal Press 3D Game Environments Reviews

See any errors on this page?
Whatever You Need, We've Got It