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Sound Particles Essential Software Bundle

BH #SOESNTLSWBND • MFR #1342-1034
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Sound Particles Essential Software Bundle
Key Features
  • Brightness Panner and Energy Panner
  • inDelay, Density
  • AAX Native, AUv2, and VST3
  • Windows and macOS Compatible
This Essential Software Bundle from Sound Particles features a granular doubler, a delay plug-in, and two automatic panners that are controlled by either loudness or frequency. The plug-ins support AAX Native, AUv2, and VSTS3 plug-ins running on DAWs on Windows and Mac systems.
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Kit Contains:

This Essential Software Bundle from Sound Particles features a granular doubler, a delay plug-in, and two automatic panners that are controlled by either loudness or frequency. The plug-ins support AAX Native, AUv2, and VSTS3 plug-ins running on DAWs on Windows and Mac systems.

Sound Particles Brightness Panner Stereo and Surround Panning Plug-In (Standard)

Panning has never been easier with Brightness Panner from Sound Particles, a unique and sophisticated imaging and panning plug-in that lets you add dynamic depth to your productions by allowing the pitch of music notes, the brightness of sounds, or the MIDI notes you play, to govern the panning effect in everything from stereo and surround sound to binaural and 3D ambisonics. The intuitive visualizer dome lets you view this action in real time, and you can either let the signal intensity choose the pattern for you (Panning Mode) or set a threshold and trajectory yourself (Sliding Mode) for the ultimate control over your sound field imaging.

When you start running out of ideas, a handy randomization feature lets you constantly change things up for unending creative inspiration. With three different modes of analysis, you can ensure your panning effect perfectly matches your production. This plug-in is available in AAX, AU2, AU3, and VST3 formats for Windows and macOS computers.

Stereo, Immersive, and Binaural Outputs
From stereo, 7.1, and HOA to binaural and Dolby Atmos, Brightness Panner gives you several output options based on virtual microphone technology:

  • Stereo: a stereo render mode of gains based in the channel particle position
  • Stereo (XY): a stereo render mode with a virtual X/Y microphone
  • Stereo (MS): a stereo render mode with a virtual M/S (mid/side) microphone
  • Stereo (Blumlein): a stereo render mode with a virtual Blumlein microphone
  • Binaural: a binaural render based on the SADIE MINP KU100 dataset
  • Ambisonics (ACN/SN3D): an ambisonics render based on the ambisonics input
  • 5.0: a 5.0 VBAP multichannel render
  • 5.1: a 5.1 VBAP multichannel render
  • 7.0: a 7.0 VBAP multichannel render
  • 7.1: a 7.1 VBAP multichannel render
  • 7.0.2: a 7.1.2 VBAP multichannel render
  • 7.1.2: a 7.1.2 VBAP multichannel render
Two Panning Modes
Panning Mode
The Pan mode is essentially normal end-to-end particle-based panning. This type of panning effect changes the position of the sound source between two points (start point to end point) previously defined by you. Therefore, the greater the brightness or pitch shifts of the incoming signal, the greater the shift from the starting point to the end point.
Sliding Mode
Whenever the audio signal is within the frequency or pitch range, the sound source moves on a trajectory that you define. As opposed to pan mode, the sound source does not return to the starting point as soon as the signal falls outside that range. The sound source will freeze that position until the audio signal is back within the range again, leading to a new shift of the sound source in the dome space.
Three Analysis Modes
Brightness Analysis
Brightness Panner analyzes the spectrum of sounds in order to pan them in 3D according to a range of frequencies set by the user.
Pitch Analysis
Brightness Panner identifies the pitch of individual notes and pans them in 3D according to a range of pitch values set by the user.
MIDI Analysis
Brightness Panner receives MIDI notes and pans sounds in 3D according to a range of MIDI notes set by the user.
Extra Features
Dynamic Movement
Easily set how the sounds will move. For instance, will they move from the speakers position to the center or will they move clockwise starting from a custom position? The choice is up to you.
Visualization Dome
Track every single movement the sounds are making through the main component of the plug-in's UI: the dome. Watch as visualizer particles follow your preset paths or their own based on the sound intensity.
Randomization
Running out of ideas? Don't worry. The Energy Panner has a randomize option that outputs a new result each time you click it.
Sound Particles Energy Panner Stereo and Surround Imager Plug-In (Standard)

Panning has never been easier with Energy Panner from Sound Particles, a unique and sophisticated imaging plug-in that lets you add dynamic depth to your productions by allowing some simple settings and the natural intensity of your sounds to govern the panning effect in everything from stereo and surround sound to binaural and Ambisonics. The intuitive visualizer dome lets you view this action in real time, and you can either let the signal intensity choose the pattern for you (Panning Mode) or set a threshold and trajectory yourself (Sliding Mode) for the ultimate control over your sound-field imaging.

When you start running out of ideas, a handy randomization feature lets you change things up for unending creative inspiration. With the external side-chain input function, you can you control your patterns via external signals, so your dynamic panning perfectly matches your production. This plug-in is available in AAX, AU2, AU3, and VST3 formats for Windows and macOS computers.

Stereo, Immersive, and Binaural Outputs
From stereo, 7.1, and HOA to Binaural and Dolby Atmos, Energy Panner gives you several output options based on virtual microphone technology:

  • Stereo: a stereo render mode of gains based in the channel particle position
  • Stereo (XY): a stereo render mode with a virtual X/Y microphone
  • Stereo (MS): a stereo render mode with a virtual M/S (mid/side) microphone
  • Stereo (Blumlein): a stereo render mode with a virtual Blumlein microphone
  • Binaural: a binaural render based on the SADIE MINP KU100 dataset
  • Ambisonics (ACN/SN3D): an ambisonics render based on the ambisonics input
  • 5.0: a 5.0 VBAP multichannel render
  • 5.1: a 5.1 VBAP multichannel render
  • 7.0: a 7.0 VBAP multichannel render
  • 7.1: a 7.1 VBAP multichannel render
  • 7.0.2: a 7.1.2 VBAP multichannel render
  • 7.1.2: a 7.1.2 VBAP multichannel render
Dynamic Movement
Easily set how the sounds will move. For instance, will they move from the speakers position to the center, or will they move clockwise starting from a custom position? The choice is up to you.
Side Chain
Use external signals to control the effect of the plug-in instead of using the track's sound for this.
Visualization Dome
Track every single movement the sounds are making through the main component of the plug-in's UI: the dome. Watch as visualizer particles follow your preset paths or their own based on the sound intensity.
Randomization
Running out of ideas? Don't worry. The Energy Panner has a randomize option that outputs a new result each time you click it.
Panning Mode
The Pan mode is essentially normal end-to-end particle-based panning. This type of panning effect changes the position of the sound source between two points (start point to end point) previously defined by you. Therefore, the greater the energy of the input signal the greater the shift from the starting point to the end point.
Sliding Mode
Whenever the audio signal reaches a certain level (threshold value), the sound source moves on a trajectory that you define. As opposed to pan mode, the sound source does not return to the starting point as soon as the signal level drops. The sound source will freeze that position until the audio signal exceeds the threshold value again, leading to a new shift of the sound source in the dome space.
Sound Particles InDelay Audio Plug-In

This InDelay PlugIn from Sound Particles combines a delay plug-in with a 3D particle system. Shape your sound exactly how you desire, using the built-in tools, and filters, with up to 100 delays. Define the movement of delays and let the particles drive your sound. This plug-in is available in AAX, AU2, and VST3 formats for Windows and macOS computers.

Delays that Move
Define the movement of your delays easily and organically—static, rotate, random, float, and up-down.
Soundscape Mode
The much guarded secrets of creating perfect soundscapes. Not a secret anymore and now at your fingertips.
Particles System
3D engine, loved by Hollywood, Bollywood, and beyond, running in your delay. Pure magic for composers and sound designers.
Up to 100 Delays
Play with up to 100 delays at once.
Delays in Space
Maximum control of your mix. Position your delays anywhere around you, as your mind desires.
Craziness
What happens when Particles party all night long? Hear for yourself to find out.
Random Presets
Looking for something new but don't know where to start? Randomness dice is a creative gold mine ready to be explored.
Input Customization
Choose the source, or sources of each delay tap.
Feedback Space Patterns
Feedback in space with multiple patterns.
Audio History
See in real-time how your delays evolve in your timeline.
Air Simulation
Add air absorption to realistically simulate the distance and depth of each delay particle. Physics happening.
Full Feedback Control
Set the number of delay taps you'd like to hear with feedback count, and position your handlers to pan with ease.
Multiple Presets
Dozens of presets for you to work with.
Time Editor
Click and drag on the Time Editor to intuitively change multiple parameters at the same time. Creating stellar delays has never been easier.
30+ Output Formats
Convert your input to all major output formats—from mono to stereo, from 5.1 to Ambisonics, Dolby Atmos and more.
Filters
Add as many filters as you'd like, to design your most creative delay yet.
The Basics
Time, Gain, Feedback, and basic parameters made easy.
Link Channels
Customize each channel separately, or apply the same delay settings to everything through Link All.
Sound Particles Density Audio Spatialization Plug-In (Standard)

Turn a solo performance into an ensemble with Density from Sound Particles, an audio effect plug-in that creates layers of sound in almost any audio format based on the input. Using granular technology, you can increase the density of sounds, add movement to sounds, and even create harmonies, all with minimal effort thanks to the intuitive interface.

A 3D visualizer provides a top-down view of your sound layers, and with three modes (basic, detune, and pitch), you can add simple density, get truly creative, and produce incredibly unique, immersive sounds—the options are nearly endless. With the integrated 3D engine, you can output your results in everything from stereo, binaural, and quadraphonic, to 5.1, 7.1, 9.1, and Atmos surround, as well as Ambisonics up to 6th order. This plug-in is available in AAX, AU2, AU3, and VST3 formats for Windows and Mac computers.

Three Modes
Basic Mode
This mode allows you to use the plug-in quickly, without needing any additional experience, and with incredible results. With just a few controls, you can create small or large ensembles from a single sound.
Detune Mode
This mode is perfect to create the feeling of various layers. The Detune Mode has more advanced controls that allow you to fine-tune some parameters related to the generation of grains and the movement of the voices.
Pitch/Multipitch Mode
This mode creates multiple groups of voices with individual controls for pitch, number of voices, and gain, allowing harmonization like a choir and giving you the most realistic and most creative results.
Extra Features
XY Pad
Control two parameters at the same time with the mouse, to give you the best way to express yourself. The XY pad uses a Cartesian coordinate system.
All Formats
Take advantage of creating in all the following formats: Stereo (XY, MS, Blumlein), binaural, LCR/LCRS, quadraphonic, 4.0, 5.1, 7.1, 9.1, 11.1. 13.1. 22.2, Dolby Atmos, up to 6th order, ambisonics, and more.
Movement
Make grains move to bring more life to your sounds by choosing its movement patterns.
Top View
A circular visual representation of your layers in a 3D space. Each grain gets it's own visual particle and moves around in the spherical visualizer to represent its spatial movement and position.
Layering
Separate control of input and generated voices allow you to easily automate the gain of the generated voices and precisely control your music performance.
Randomization
Use presets or the randomization tool to explore multiple out-of-the-box results in a fast way.
Kit Contains:

Sound Particles Brightness Panner Stereo and Surround Panning Plug-In (Standard)

Delivery Format
Download
License Type
Standard: Perpetual License
User Support
1 User
Standalone Operation
No
System Compatibility/Requirements
Operating System: Windows/macOS
Plug In Formats: AAX (Native) / AU 2 / AU 3 / VST3

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