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The LinearPhase PEQ Orange from Algorithmix is a DirectX/VST ten-band, precise linear-phase parametric equalizer for use in mastering and re-mastering of complex mixes with unrivaled transparency, and free of unwanted sound coloration and transient smearing.
Linear-phase EQs do not suffer from the same issues that plague classic parametric equalizers when it comes to mastering duties. That's because all classic equalizers change the phase of the fundamentals and their harmonics and the phase shift is frequency dependent. This can cause muddying and smearing of sharp transients and can introduce pronounced "color" shifting.
Linear-phase EQs do not shift the phase of a particular frequency, but rather boost or cut the amplitude in a given frequency range. This allows for greater ranges of cut and boost without damaging the source material. By using proprietary low-noise filter design in the time domain, any induced distortions (THD+N) are extremely low, ensuring crystal clear, neutral and uncolored sound.
Because the LinearPhase PEQ Orange works in the time domain, it sounds more analytical than the LinearPhase PEQ Red and is therefore specially recommended for difficult mastering and re-mastering tasks on dense mixes.
Flawless operation, suitable for high-resolution DSD post-production with support of up to 384kHz sampling frequency
Equal delay for every frequency independent of filter settings which perfectly preserves the time relationship of harmonics in the original signal
No phase distortions prevents signal dispersion and transient smearing
No unwanted sound coloration maintains clarity, transparency and definition
Extended center frequency setup up to 80kHz covers ultrasonic range in DSD applications
Ten-bands with five freely assignable parametric filter types - bell, low-shelf, high-shelf, low-cut and high-cut
Adjustable Q- for shelving and cut filters
Extremely low-noise and low-distortion linear-phase filter algorithms
Allows for overlapping several low-cut and high-cut filters to get specific brick wall characteristics
Very low-noise and low-distortion over-sampling technique for getting analog-like filter characteristics when working with low sampling frequencies (44.1 and 48 kHz) and clearly perceptible when equalizing higher frequencies
Resizable frequency-response display for high-precision adjustments
Parameter editing via numerical fields or directly on the graphical display
Automatic latency compensation (in Sequoia and Samplitude only)
Complete setup exchange between several simultaneously opened plug-ins
All internal calculations made using double floating-point accuracy (80-bits)
Minimum:(one real-time DirectX/VST plug-in loaded) Pentium II 500MHz Windows 9x/Me/NT4/2000/XP Home or Professional 64MB RAM Any compatible DirectX/VST host software (Sequoia/Samplitude 7.x, 8 allows fully automated plug-in latency compensation) USB port for hardware dongle 1024 x 768 pixels resolution with true color (24- or 32-bit)
Recommended:(more than one real-time DirectX/VST plug-in loaded) Pentium IV or AMD Athlon XP with at least 1GHz (resolution Low), 3.6GHz or faster (resolution Xtra) Windows 2000/XP Home or Professional 512MB RAM Any compatible DirectX/VST host software (Sequoia/Samplitude 7.x, 8 allows fully automated plug-in latency compensation) USB port for hardware dongle 1024 x 768 pixels resolution with true color (24- or 32-bit)