Exploring 3D Animation with SD Studio Max 8 from Thomson Delmar Learning is a companion book to the original book in this series that covered the core 3D Studio Max concepts of object modeling, texturing, and rendering. In this volume you will learn how to animate static models and renderings to bring characters and objects to life. The books explains the use of Autodesk's widely used animation program in step-by-step projects that touch upon areas such as media and forensic animation, among other applications.
Animation Concepts
Use this guide to explore the use of animation in your 3D Studio Max 8 work.
Practical Guide
The book includes step-by-step tutorials that allow you to apply concepts to practical applications.
