The SurCode for Dolby E Master Suite from Minnetonka is a fully licensed and certified SEEI encoder and SEDI decoder software bundle for Pro Tools, Symphony, Media Composer, Final Cut Pro Export Plug-in, and VST formats. It includes SurCode for Dolby E Encoder, SurCode for Dolby E Decoder, SurCode for Dolby E Stream Player, Dolby Media Meter 2, Dolby Media Emulator, SurCode for Dolby Pro Logic II, and Audio Tools AWE Audio Workflow Engine.
Please note: This product is an electronic download and requires an iLok for its license.
Available for download, SurCode for Dolby E Encoder is a fully licensed and certified file-based software plug-in encoder for Dolby E and for use with Pro Tools and VST-compliant applications. The plug-in encodes Dolby E files from discrete PCM files and provides a way to integrate Dolby E into existing workflows on different audio workstations, in different studios, and in various formats.
The Dolby E Encoder provides encoding of up to 8 channels of audio, with a variety of user-selectable program configurations. These range from 5.1 and stereo to 4 independent stereo or 8 mono channels. It also includes full input of Dolby E and program metadata, all via a simple user interface.
When used with Pro Tools, the plug-in appears in the AudioSuite menu and will encode audio in sync with the Pro Tools timeline. Encoding is as simple as selecting a file or part of a file, going to the AudioSuite menu, selecting the encoder, entering the required metadata, and hitting encode.
- Pro Tools AudioSuite plug-in for both Mac and Windows based systems
- VST plug-in for Mac and Windows based systems
- Faster than real-time encoding
- Writes Dolby E WAV (two mono or stereo) files and supports all Dolby metadata
- Full metadata management
- Input frame rates: 23.976, 24, 25, 29.97 and 30 fps
- Supports all Dolby E encoder program configurations including 5.1 + 2
- Dolby E bit depth: 20- or 16-bit
- Frame Offset Control: No offset, +/-1 frame, +/-2 frames
- Allows the host selection start sample (and/or the session start in AudioSuite) to be the Dolby E Timecode start time
- The frame offset is recorded into the BWF header of the WAV file in the Coding History
- Serial port metadata supported
- Flexible channel routing, per-program configuration
- Display and update Dolby E and per-program metadata
- Uses plug-in templates as presets
- DBMD import: Browse or drag and drop DBMD WAV
- XML import: Browse or drag and drop XML file
Available for download, the SurCode for Dolby E Decoder is a plug-in that offers the unique ability to decode Dolby E files back to discrete PCM data in a convenient software plug-in format. The plug-in is the perfect way to integrate Dolby E into existing workflows on different audio workstations, in different studios and in various formats.
The Dolby E decoder plug-in appears in the insert chain on a Pro Tools channel strip with all other AAX or RTAS plug-ins and will decode the audio in sync with the Pro Tools timeline. This method is far more time conserving than using external hardware. It's as simple as dropping the decoder into your Pro Tools mixer and selecting a Dolby E file. In a single pass, you can decode all 8 channels of a Dolby E stream. The software will also work with NLEs and DAWs supporting VST files.
- Supports all Dolby E encoder program configurations including 5.1 + 2
- Dolby E Data bit depth of 20- or 16-bit
- Up to 8 output channels per file or stream
- Export DBMD chunk, XML, or text metadata
- Provides both peak & RMS metering (AAX, VST, RTAS & AudioSuite only)
- Pro Tools, Media Composer & NewsCutter AudioSuite
- Cross-platform VST & Final Cut Pro Export
- Windows/Mac standalone
- Display & update Dolby E + per-program metadata
- Save user-defined presets
Available for download, the SurCode for Dolby E Stream Player is a plug-in that delivers real-time decoding capability for all of the postproduction participants, even when they are only outfitted for stereo. The plug-in automatically decodes Dolby E and performs a real-time downmix to stereo using Dolby E metadata parameters.
The player integrates the Dolby E format into existing workflows across platforms and applications, providing more solutions for video postproduction professionals. This makes it suitable as a complement to a complete Dolby E environment as well as a wallet-friendly, quality-control solution for the production chain.
The plug-in is a problem solver for broadcasters, contractors, second units, location crews, and anyone who needs to incorporate Dolby E into their workflow without the equipment and outlay of a full surround setup.
Supported Platforms and Formats:
- Avid Media Composer 5 through 8 (Mac/Windows)
- Adobe Creative Cloud
- Symphony
- NewsCutter
- Final Cut Pro
- Pro Tools RTAS and AAX (Mac/Windows)
- VST (Mac/Windows)
The Minnetonka Audio Dolby Media Meter 2 Software is designed to measure loudness in program material for media, broadcast, cinema trailers, games, and VOD. Industry standards require that the audio levels of program material fall within defined ranges, which in turn requires tools that can accurately measure loudness. The software is adapted from the Dolby DP600 Program Optimizer and complies with ITU-R BS.1770 and EBU R-128 loudness measurement specifications.
The software includes a dialogue intelligence feature which automatically detects speech in audio and measures loudness where dialogue occurs. You can also select different ways of measuring loudness depending upon the application, such as true peak, Leq(A), and Leq(m) for commercials and movie trailers. The software features real-time graphing, level meters, a user-selectable peak limiter, and warning settings for when loudness exceeds a user-defined threshold.
The software runs as a stand-alone application on both Mac and Windows and as a plug-in with Pro Tools AudioSuite, Pro Tools RTAS, VST, and AU on Mac. All of these versions of the software can generate a log file for the loudness measurements. The stand-alone version can process audio faster than real-time depending upon hardware requirements, which is useful when mastering optical media and in broadcast, production, and postproduction quality control applications. As a plug-in, the software can simultaneously display long-term and short-term loudness levels while mixing. The software supports Dolby E, Dolby Digital, Dolby Digital Plus, Dolby TrueHD, and PCM file formats.
The Dolby Media Emulator from Minnetonka is an RTAS and VST compatible plug-in that provides real-time emulation of multiple Dolby broadcast formats and metadata authoring. It can emulate Dolby Digital, Dolby Digital Plus, Dolby E, and HE-AAC. The plug-in also allows you to determine and set dialog normalization. Its loudness meter supports ITU-R BS.1770-1, ITU-R BS.1770-2 as well as EBU R128.
Please note: This product is an electronic download and requires an iLok for its license.
- Monitor in real time exactly what your customer ultimately hears
- Evaluate metadata that has been created throughout the production, postproduction, and distribution process
- Determine the dialogue normalization (dialnorm) value using Loudness algorithm with the included meter
- Decode using the Dolby Pro Logic II family of matrix surround sound technologies to allow proper monitoring of Lt/Rt sources and downmixes from all other sources
SurCode for Dolby Pro Logic II v2.4 from Minnetonka is a software matrix encoder that allows broadcasters, game developers, video producers and audio professionals to easily encode 5.1 surround mixes into stereo sound files. Surround ambiences, sound effects and music stems can all be pre-encoded for delivery within stereo cues, resulting in the mix being completely stereo-compatible. The package contains the standalone version, the RTAS and VST versions, all cross-platform and available via a single iLok license
The software converts 5.1 surround sound files to the Dolby Pro Logic II format by matrix-encoding the Center, Surround and LFE tracks into the Left/Right tracks. The resulting Lt/Rt tracks (Left total/Right total) contain the matrix-encoded 5.1 surround sound files. These tracks can then be distributed and played in stereo, and also decoded by a Dolby Surround/Pro Logic/Pro Logic II decoder and played back in surround.
With this all-in-one installer, users can choose when and how to use SurCode for Dolby Pro Logic II, providing a powerful multi-platform deployment at no additional charge. For example, the very same license of SurCode for Dolby Pro Logic II on Pro Tools will authorize both the standalone product, on Mac and Windows, along with instances on any VST host.
AudioTools AWE from Minnetoka is a complete automated file processing software utility for digital audio. Files can be post-processed or repurposed quickly and easily, in a completely predefined way. With well over 20 different signal and file processing functions, the software allows audio professionals to specify end-to-end file handling, and a DSP chain of actions, that can be run in an unattended fashion.
The software's ability to execute automated processing significantly reduces an engineer's need to perform repetitive tasks. Using the Output Sets feature, a single interleaved source file can be de-interleaved, processed through a complex DSP chain (including VST plug-ins), and then delivered as multiple output files, in multiple formats simultaneously, including AIFF, AC-3, AU, MP3, SDII, W64 and WAV.
With certified support for key entertainment audio technologies, including Dolby Digital, Dolby E, Dolby Pro Logic II and Dolby Media Meter, AWE is an indispensable application for any audio post facility.
- Ultra-high-quality 64-bit sample rate converters
- Fade in, fade out, normalize, gain, concatenate, and more
- Sound file format conversion, bit-depth conversion
- Multi-channel surround
- VST plug-in support
- Apply any number of processors in any order
- Create multiple file output types from a single source file
- Optional plug-ins include Dolby Digital, time/pitch, mastering EQ, and more
- Automatically processes any new input sound file immediately
- Submit folders of input sound files
- Surround sound as interleaved files or multi-channel mono
- Auto-loading of multi-channel mono files
- File name modifiers
- Add date, time, or custom text
- Output can copy folder structure of input
- Monitor input sound files
- Monitor output sound files
- Monitor processors in real time, and adjust parameters
- Cue monitor to anywhere in the sound file
- Time display in many formats including Timecode
- Looping
- Multi-channel level metering
- Save jobs, recall them later
- Save processor chains, recall them later
- Save settings of individual processors, recall them later
- Save collections of Jobs, submit them all later in a single step
- Set up a Job, email it to run in another facility
- Trim
- Concatenate
- Gain Change
- Normalize
- Insert Silence
- Fade
- Crossfade
Format Conversion
- Variable SRC
- Bit depth
- Mono/stereo/multi-channel
- Channel assignment
- WAV/BWF/AIFF/SD II/AU/MP3
- Multiple output support from a single job
- Hot Folder support
VST Plug-In Interface
- VST 2.4
- Re-order processing chain
- Save and reload job chains
External I/O Interface
- Core Audio
- Device I/O plug-in
- Latency compensation adjustment
