Cengage Course Tech. Book: iPhone Game Development for Teens (1st Edition)

BH #CEIPGD • MFR #9781435459922
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Cengage Course Tech. Book: iPhone Game Development for Teens (1st Edition)
Key Features
  • Clayton Crooks
Learn how to create dynamic, published games for the iPhone, iPad or iPod touch with the 1st edition iPhone Game Development for Teens, by Clayton Crooks, from Cengage Course Tech. This project-based beginner’s game programming book guides new game developers through the complete process of developing a complete game. The book’s step-by-step style presents proven consistent processes for creating exciting games, and its highly readable style is apt for teens or other beginners. The book begins by introducing critical gaming concepts before going into the details, sound effects, graphics, and more. While the book focuses on developing games specifically for the iPhone, iPad or iPod touch, readers can use the author’s development process and the book’s open source engine to create effective games for virtually any platform.
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Cengage Course Tech. 9781435459922 Overview

Learn how to create dynamic, published games for the iPhone, iPad or iPod touch with the 1st edition iPhone Game Development for Teens, by Clayton Crooks, from Cengage Course Tech. This project-based beginner’s game programming book guides new game developers through the complete process of developing a complete game. The book’s step-by-step style presents proven consistent processes for creating exciting games, and its highly readable style is apt for teens or other beginners. The book begins by introducing critical gaming concepts before going into the details, sound effects, graphics, and more. While the book focuses on developing games specifically for the iPhone, iPad or iPod touch, readers can use the author’s development process and the book’s open source engine to create effective games for virtually any platform.

• Step-by-Step coverage follows creation of game from the initial idea to publication in the App Store
• Engaging presentation specifically written for today's teens provides an inviting, easy read
• Applicable content is relevant for anyone interested in game design on any platform

About the Author
Award-winning author and successful computer consultant Clayton Crooks has published more than 10 leading books on a range of game development and computer topics, from using Visual Basic to developing 3D graphics. He has also served as technical editor for five additional titles. In addition to complete books, Mr. Crooks has published hundreds of writings in a variety of publications, including magazines, such as Dr. Dobbs Journal. His works have also been published on numerous web sites. In addition to his accomplishments as a writer, Mr. Crooks is a very successful businessman. He is the owner of Creative Technologies of Knoxville, a computer consulting company specializing in small business needs. He is also a partner in the master franchises of Jani-King of Memphis and Jani-King of Little Rock. Mr. Crooks is the President of Creative Development, LLC, a Knoxville, Tennessee-based land development and real-estate investment company.

Table of Contents
1. Introduction to Game Development
2. Creative Brainstorming
3. Storyboarding / Game Design Document
4. Creating Graphics
5. Create Music
6. Sound Effects
7. Install SDK and Game Engine
8. Beginning Programming
9. Using the Game Engine
10. Finishing up the Game
11. Submit final game to iTunes

Cengage Course Tech. 9781435459922 Specs

Author
Clayton Crooks
ISBN Number
ISBN-10: 143545992X
ISBN-13: 9781435459922
Pages
300
Type
Paperback
Edition
1st
Date Published
2013
Packaging Info
Package Weight
1 lb
Box Dimensions (LxWxH)
8.9 x 7.3 x 0.8"

Cengage Course Tech. 9781435459922 Reviews

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