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MAGIX Sequoia 11 - Complete Audio Production Software

BH #MASEQUOIA11 • MFR #10-10147
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MAGIX Sequoia 11 - Complete Audio Production Software
Key Features
  • 999 Audio Tracks
  • 999 MIDI Tracks
  • Revolver Tracks
  • Cleaning and Restoration Suite
Sequoia 11 from Magix is native based PC software that provides all the tools necessary for complete audio production, from composition recording and sound creation using VST instruments, to editing, mixing and mastering the finished CD.

Being entirely native, the software is independent of proprietary audio hardware, meaning that the program will function just as well on a laptop, as on an audio workstation with dozens of inputs and outputs. MME, ASIO and WDM drivers are fully supported.

Features contained in Sequoia 11 that make it stand out over the Samplitude versions include the ability to save valuable time with radio productions by seamless linking to radio content management systems from DAVID Systems and VCS. Swap individual files at the press of a button or even manage entire Sequoia projects in databases.

For more involved (multi-track) editing, the software offers features like multi-synchronous cut, a further enhancement of the source/destination editing model. Sequoia is capable of using multi-track projects to burn Red Book compatible master CDs that can feature copy protection, UPC/EAN and ISRC codes, pre-emphasis and CD text. Formats for transferring the project to the vinyl pressing include DDP or wave export, including cue list.

For post-production, the option to use the audio input from the sound card for synchronizing with external timecode is also available. AAF/OMF support enables projects to be exchanged between platforms quickly and after a film has been dubbed, Sequoia can be used to produce a visual copy without the need for additional programs.

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MAGIX Sequoia 11 Overview

Sequoia 11 from Magix is native based PC software that provides all the tools necessary for complete audio production, from composition recording and sound creation using VST instruments, to editing, mixing and mastering the finished CD.

Being entirely native, the software is independent of proprietary audio hardware, meaning that the program will function just as well on a laptop, as on an audio workstation with dozens of inputs and outputs. MME, ASIO and WDM drivers are fully supported.

Features contained in Sequoia 11 that make it stand out over the Samplitude versions include the ability to save valuable time with radio productions by seamless linking to radio content management systems from DAVID Systems and VCS. Swap individual files at the press of a button or even manage entire Sequoia projects in databases.

For more involved (multi-track) editing, the software offers features like multi-synchronous cut, a further enhancement of the source/destination editing model. Sequoia is capable of using multi-track projects to burn Red Book compatible master CDs that can feature copy protection, UPC/EAN and ISRC codes, pre-emphasis and CD text. Formats for transferring the project to the vinyl pressing include DDP or wave export, including cue list.

For post-production, the option to use the audio input from the sound card for synchronizing with external timecode is also available. AAF/OMF support enables projects to be exchanged between platforms quickly and after a film has been dubbed, Sequoia can be used to produce a visual copy without the need for additional programs.

Features
Source/Destination Editing
  • Professional 4-point editing function is especially effective and intuitive, since it connects the advantages of a linear audio editing studio with those of a non-linear hard disk system
  • 2 display areas allow for viewing and playing back source and destination tracks simultaneously and independently of each other
  • The lower area of the screen (source) displays the source material, which is all of the recorded material and takes
  • The upper area displays the target tracks (destination) where the cut material is arranged using the mouse or keyboard. Control of the whole project is always retained by being able to navigate in the source material while playback is running in the destination area
  • Actual editing takes place via markers. This method may be used to quickly perform edits that would otherwise be very time consuming - for example replacing of a passage in a finished multi-track edit with a version that needs be played slightly longer
  • The edit command inserts the correct passage and moves the remaining audio material synchronously across all tracks to the new edges of the cut
Advanced Crossfade Editor
  • The crossfade editor controls every parameter of a crossfade with all crossfades calculated in real time
  • Changes to a crossfade are immediate and may be played back without saving or waiting
  • The keyboard and menu commands for operating the crossfade editor may be configured freely, enabling users to work however they prefer
  • Fade curves and lengths can be changed and different playback commands may be applied to the positions of the fades in the audio material in order to properly evaluate transitions
  • A special advantage of this is that the unused material may also be viewed to the left or right of the crossfade, and may also be listened to as required. This enables extremely precise adjustments of the edit point and transitions
Multi-Synchronous Cutting
  • Multi-Synchronous cutting (MuSyC) complements and supports the conventional method of editing an audio recording, especially for classical music
  • The goal of MuSyC is to minimize time spent searching for similar passages of music, thereby accelerating the editing process
  • MuSyC enhances working with source and destination projects with an overview project. If a passage of music has been recorded multiple times, these takes are available in the source as multiple takes. The overview project primarily serves for navigating in the source
  • Each take is represented by its own object. Musically equal material is organized in parallel. This allows takes to be switched according to the sound while an alternative recording is monitored as an overview
  • If the active track is switched in the overview project, the playback position and the "source points" will be automatically synchronized in the respective source project
EuCon Protocol
  • EuCon Protocol support allows Sequoia 11 to integrate with the Professional Series of consoles and controllers designed and manufactured by Euphonix
  • The high-speed Ethernet control protocol allows Sequoia to be controlled from the Pro range consoles and controllers, including the MC Pro and System 5-MC controllers, the S5 Fusion and the System 5 digital audio mixing systems
  • EuCon allows for high-speed, high-resolution control of fader, pans, plug-ins, as well as access to many of the software's functions by programmable keys on the Euphonix control surface for fast access to functions that are used most
User Management
  • Administrator functions may be used to set up different users, whereby each user may be registered with different settings. The different users can store their own settings like keyboard shortcuts, color settings, skins, standard folder paths, toolbars and icons, and crossfade presets
  • Administrators also have the option of authorizing or blocking specific drives for users. Sequoia may also be set up so that users can change system options while they are working, but Sequoia will open with the settings set as the standard the next time it is launched
  • In order to transfer settings from one computer to another easily, all of the settings of a Sequoia systems may be saved as a container file. It can then be determined which components should be transferred
  • This option enables administrators who need to manage several systems to conveniently set up a single computer and then transfer its settings to as many computers as required
Integration with Radio CMS
  • Sequoia offers seamless integration into the workflow of radio content management systems from DigaSystem and dira! Highlander from DAVID Systems and VCS
  • Whether for large music productions or shorter news pieces, the programmed interfaces ensure that the radio production workflow never needs to be interrupted. A piece produced with Sequoia is created in the correct format and exported into the corresponding table at the press of a button, without any detours in Windows
  • Finished projects can be transferred for further editing directly from databases to Sequoia
  • Even complete Sequoia projects may be managed in the databases since the project and all of the associated audio material is copied to the database server. Later, the project may be edited using any computer on the network
  • The automated backup and deletion routines for the database ensure that the data is always secure
  • For radio broadcasters with DigaSystem or dira! Highlander, using Sequoia means greater flexibility, higher effectiveness and lower costs
Revolver Tracks
  • The revolver tracks system allows for using various takes of a particular track without disturbing the overall effects, fades and other track settings
  • Different solos and parts may be easily switched back and forth in context, or exchanged and tested against each other, without making any other changes in the arrangement
  • Variations are time stamped as to when they were added to the original track
  • The revolver tracks created can be displayed at any time in the Take Composer in a clearly laid-out manner
12-Channel Surround
  • Mixing audio material in various multi-channel formats is available
  • All the channels in the Surround Master may be assigned to any playback device and distributed to the existing Surround busses
  • Not only tracks, but objects may also be routed directly to the Surround Master to work via the Surround Panorama module
  • Each audio track and every object may be assigned via the arranger to a specific position in the Surround panorama and then treated with presets and effects
  • Existing projects can be re-mixed in surround
MIDI Machine Control (MMC)
  • Samplitude can function as MMC "Slave" or "Master"
  • The software may be controlled remotely by external controllers or mixers with MMC support, or an external device controlled by the software (track mute, track solo, play, record, etc.)
  • Synchronization with a second sequencer is also possible, for enabling backup recordings for example
Recording
  • Highly developed digital algorithms, absolute phase stability, and continuous application of floating point calculations ensure that the sound maintains its special nuances during even the most intense digital processing
  • The results is transparency, neutrality, maintenance of transients and the sense of space
  • Different audio formats from 16-bit to 32-bit floating point, and sample rates up to 384kHz can be used in the same session
  • Up to 999 tracks are available in any single project, along with a possible 256 physical inputs and outputs, making even the biggest and most demanding projects easy to manage
Arranging
  • The VIP (VIrtual Project) arranger is the center for recording, cutting, editing, crossfading, and the place for arranging the final tracks for authoring a CD
  • Everything in the VIP arranger takes place non-destructively - all crossfades, normalization, automated volume adjustments, or object effects remain separate from the recorded material, providing absolute editing freedom
  • Every step and every setting may be changed in any way at any time or undone, without damaging the original material
  • Tracks contain objects that are simply references to the actual recordings or imported material. Objects may be moved, cut, or otherwise adjusted with all of the editing steps remaining strictly non-destructive, and may be changed at any time and in any way
  • The VIP display contains work-area presets that ensure clear arrangement of relevant functions on the screen, e.g. for recording or CD mastering
  • The option is also available to adjust the complete functional palette via a skin change, and adjust the size of the controls, etc. for a user's particular needs
  • A project-related manager set enables efficient management and archiving of objects, tracks, areas, markers, takes, VST instruments and routing, plus management of all other project content and data, directly from a single window
  • An integrated file browser with drag and drop functionality makes finding and previewing audio files easier
  • For systems with a single monitor, the manager window may be docked to the arranger window so that the arranger window is smaller when the manager is opened, or it may appear as an independent window
Editing
  • The software include a number of different mouse modes with tools available for various different tasks, including selecting, editing, marking, cutting, drawing automation, or time-stretching/pitch shifting
  • A universal mouse mode provides function that change when the pointer is in the upper or lower half of the track - the upper half is used for stretching and moving areas, while activity in the lower half controls selection, movement and duplication of objects
  • Ranges are used for specifying sections for editing operations like cutting, copying, normalizing, etc., with sophisticated control over these functions
  • Ranges can be accurately stretched to the sample level
  • A convenient marker manager is provided to make overviews for CD layouts, CD index options, CD text, and ISRC codes
  • The software can be controlled almost completely with shortcuts, especially useful for professional situations where time is at a premium
  • Comping refers to the combination of multiple takes to create a single, "perfect" take. In the Take Composer, all of the takes recorded for a passage are displayed in descending order for convenient comparison
Object Editing
  • As well as the classic track-related editing options, Samplitude also provides object-level editing providing additional opportunities for mixing and sound design
  • The audio material may be split into any number of objects and moved on the track freely
  • Every object can be edited with fades and effects, such as EQ, time-stretching, pitch shifting, or using VST plug-ins
  • Objects can have exclusive auxiliary sends that are only active for that object, making complicated automation unnecessary
  • The object editor offers real-time access to an object's settings
  • All settings at the object level are calculated in real-time during playback - no new files are written to the hard drive. This saves space on the hard drive and allows settings to be changed again at any time
MIDI
  • The MIDI editor integrates different sub-editors that include a piano roll editor, drum editor, score editor, controller editor and a list editor
  • The drum editor enables efficient and clearly laid-out processing of percussion instruments. The drum editor may be operated in two different modes:
    1. Matrix Mode - Conventional note display with exact indication of note start, length and pitch
    2. Cell mode - Special display with adjustable note width (pencil width) and definable quantization grid view per instrument

  • The MIDI and drum editor's controller editor is able to display and edit up to 4 MIDI controllers
  • The note editor displays the MIDI data of a MIDI object as a note in real time. If the MIDI data is moved or extended, then these changes are reflected immediately in the note's image
  • If a new note is added in the score editor, then a corresponding MIDI note-on event will be created
  • VST instruments may be embedded and controlled by the editors, no matter whether it is a synthesizer, a VSTi, or an external VST plug-in
Video
  • The integrated video engine includes improved caches and display color formats, useful for example when displaying MPEG formats
  • Allows projects to be exchanged with Video Pro X via an EDL, where delivering finished videos with audio dubbing is required without incurring long export/import times
  • Videos that have been dubbed or mixed with Sequoia may be exported as new files, including finished mixes
  • Formats include MPEG-2, DV-AVI, QuickTime MOV and MXV with different codecs
Mixing
  • The mixers calculate any settings made in real time - this includes track and master effects, panning and level settings, and device assignments for tracks, busses, or the master section
  • Features included in the integrated mixer:
    1. Loading and saving VST presets
    2. Surround-capable
    3. Up to 64 inserts per channel
    4. Real-time effects in the master section including advanced dynamics, multi-band dynamics, multi-band stereo spread, de-hisser and FFT filter
    5. Freely configurable effects sequence
    6. Settings and views of the mixer may be saved as presets
    7. Offline mix-down function in all supported formats
    8. Record Monitoring function with effects
    9. Pan characteristic, stereo base processing and phase rotation can be set in each mixer track
    10. High-resolution analyzer, level displays, and correlation measurement
    11. Complete latency compensation of all channels, busses, etc.

  • Tracks can be converted into so-called "economy tracks" at any time. This effect is subsequently left out of input monitoring to reduce system load with large buffer sizes. If a track like this is muted, then it doesn't have any effect on effects calculation
  • To complete complex tracks without problems on less powerful host processors (a laptop for example), tracks can utilize "freezing" of auxiliary and sub-mix bus effects, producing a single audio track
  • A VST instruments can be frozen so that the arrangement may be edited with a system that doesn't feature a particular plug-in
  • Individual objects can be frozen on a track while other objects on the same track stay unfrozen. All tracks, instruments or objects may be "unfrozen" at any time for further editing
  • The Remix Agent is a tool used to determine the tempo (BPM) and beat time positions of quarter notes in any song. Additionally, a tempo map for a song with a variable beat can be created for synchronizing it with other audio
  • Support is provided for external Hardware controllers
  • Full Automation of tracks and objects is available. Object automation follows the object if it is moved at any time
Mastering
  • Audio files can be exported and burned in surround or stereo format according to the DVD audio standard, directly from the multi-track arrangement. The project does not have to be exported first.
  • Audio files are burned uncompressed (linear PCM)
  • DDP ( Disc Description Protocol) describes the structure of a file group that is used for creating CDs or DVDs. Sequoia enables a CD project to be exported in the DDP standard
  • Many mastering engineers consider DDP to be superior in terms of data and transfer security, and the included MAGIX DDP Xport tool writes a standard 1.01 or 2.0 DDP file onto the hard drive for online transfer to the vinyl press. All PQ and production data is transferred
  • The integrity of the master may be verified after writing. A DDP file that has already been written may be re-imported for editing or for reorganization
Import and Export
  • Import and export files as MP3, WMA, FLAC, AAC, Broadcast WAV, OGG, AIFF, Wave or Real Audio with up to 348kHz resolution
  • The RIFF64 format is also supported making it possible to write Wave files exceeding 2 GB
  • It is also possible to write all channels of a multi-channel program into a single RIFF64 file making data exchange in surround sound productions easier
  • AAF/OMF support enables projects to be exchanged between platforms quickly
Effects
Part 1
De-esser
  • Quickly and easily removes bothersome "S" sounds from vocal recordings
  • The plug-in detects the number of input signals and finds every unpleasant "S" sound

Am-suite
am-munition

  • An extremely versatile dynamics tool for editing a group or sum signals, especially in the area of mastering
  • Consists of separate modules that include a compressor, filter, sidechain processor, limiter and clipper
  • All modules and parameters are optimized to perform their functions without compromise

am-track

  • Combination of an analog compressor and tape simulation for editing individual channel s or sub-groups
  • Consists of 2 completely different compressors with individual controls and sound profiles - a VCA mode, delivering a typically neutral sound with a control circuit and forward control in the detector selection, and a Vintage mode, which uses an FET (field-effect transistor) switch design for strongly compressing an average signal level
  • The tape selection emulates recordings to tape which softly catches remaining transients

am-pulse

  • Percussion and dynamic signals, or their rising and falling phases, may be precisely edited with this processor
  • Ideal for editing drum attacks or the sustain of stringed instruments
  • In addition, other polishing or distortion processes are available

am-phibia

  • A tube amplifier/channel slot which connects a compressor functions with a pre- and post-filter

4-band EQ

  • Neutral sound makes it ideal for all application which require detailed nuances
  • All bands are tunable from 1Hz to 22kHz, have a variable Q factor, and may be used for both tracks and objects

Brilliance enhancer

  • Compensates for losses of high frequencies that occur during MP3 compression or in old tape recordings

Compressor

  • An "Advanced Dynamics" compressor, which offers a continuous soft-knee control

Corvex

  • Adds acoustic depth to instruments and makes them sound fuller
  • This component of the Vintage Effects Suite offers chorus, delay and flanger effects

Dithering

  • Dithering is applied when converting a 32-bit float format into an 8-bit, 16-bit or 24-bit format

Ecox

  • This Vintage Effects Suite component serves to create typical band echo sounds
  • The two-band filter can create low, high or mid-tone repetitions
  • The resultant signals are not over-modulated, delivering a clean sound profile even with "endless" repetitions

Elastic Audio

  • Serves to edit pitch
  • Recognizes basic frequencies of monophonic audio material and changes pitch accordingly
  • Ideal for vocals corrections or melody adjustments
  • Pitch shifting effects are also possible

EQ116

  • 6-band EQ that works with either oversampling or with phase linear algorithms

essentialFX

  • A complete suite full of new, alternative basic effects featuring dynamics, modulation, and other commonly-used sound editing functions
  • The effective inclusion in a single interface cuts out bothersome switching back and forth

Expander

  • Also belongs to the "Advanced Dynamics" group and is designed according to an analog model

FFT-Filter

  • Allows for working on single objects in the frequency area very precisely and without sound compromise
  • Linear-phase filtering with 1024 frequency bands (or over 30,000 bands as an offline effect)
Part 2
Filtox
  • Controls the frequency response of a modulation source
  • Effects such as wah can be created following an analog model

Gate

  • Built according to the "Advanced Dynamics" analog model
  • Suppresses low signal sections

Limiter

  • Part of the "Advanced Dynamics" group, and serves to limit defined output signal values

Multi-Band Dynamics

  • Compressors, limiter, gates and expanders are available
  • Designed to specifically avoid unwanted side effects by editing 4 frequency bands simultaneously
  • Neutral sounding and distortion-free

Multiband Stereo Enhancer

  • Allows detailed correction and manipulation of the stereo image. Utilizes phase-stable frequency band editing

Noise Reduction (offline only)

  • Removes noise, humming or feedback without coloring the original material
  • Functions by creating a "fingerprint" of the noise which is then used to identify the noise signal portion of a waveform and removing it

Room Simulator

  • Used to offset the original audio signals with any echo signal
  • Surround sound function and high-quality impulse response are also included

sMax11

  • A limiter/maximizer, which is primarily suited for mastering purposes

Spectral Cleaning

  • Removes noise such as sneezing or clapping without influencing the original signal in a perceptible manner
  • Using a spectrogram, noises are quickly identified according to their color representation and removed - ideal for short, clear noises

Time-Stretching / Pitch Shifting

  • Object-based real-time algorithms for premium time-stretching or pitch shifting
  • For enhanced workflow, various algorithms are included, such as the standard algorithms for complete mix downs, a smoothed algorithm for single signals or "Beat Marker" based slicing stretching algorithm for drums
  • The "monophonic voice" is suitable for single-tone vocals, with which whole authentic-sounding choirs can be created from a single voice
  • The "Universal HQ" algorithm is useful for complex audio material like orchestral recordings

Vandal

  • Virtual guitar simulation
  • Every single signal step is virtually calculated so that the sound characteristics of each guitar note are perfectly transmitted while the program remains light on CPU

Variverb Pro

  • VST effect device for creating classical and modern echo effects based on virtual, algorithmic calculations
  • Even light echoes and modulations may be created authentically

Vocoder

  • Can be used as a mixer and an object effect (in busses, too) using the integrated, phase-linear real-time FFT filter
Cleaning and Restoration Suite
Declicke /Decrackler
  • Removes crackling and clicking noises, which are typical of scratched records

Declipper

  • Removes over-modulation

Dehisser

  • Non-destructive noise suppression which reduces typical "white noise" from microphones
  • A "noise only" function allows for monitoring only the removed signal to hear exactly what is being removed, thus preventing valuable signal components from being lost

Denoiser

  • Removes undesirable background noise from wave files/objects

MAGIX Sequoia 11 Specs

System Requirements
Intel Pentium IV or AMD Athlon 1.5GHz and higher
Windows XP, Vista or 7
512MB RAM for Windows XP
1GB RAM for Windows Vista (32-bit)
2GB RAM for Windows Vista (64-bit)
500MB hard disk space for minimum installation (full installation requires 5.5GB free hard disk space)
DVD drive for program installation
Graphics card with a screen resolution of at least 1024 x 768
ASIO and/or WDM compatible sound card

Optional:
CD/DVD recorder for burning CD/DVDs

MAGIX Sequoia 11 Reviews

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